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Topic: Final Fantasy VII NES Project (Read 1 times)
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Lugia2009
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« Reply #15 on: April 14, 2011, 06:08:58 pm » |
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You want to change Aeris's battle color? I'll tell you how to do it:
Change 00 to 03 for all the adresses I give you
$21335 $21337 $21339 $2133D $2133F $21341 $2134D $2134F $21351 $21355 $21357 $21359 $21363 $21365 $2136B $2136D
Note: This does not edit the actual palette, this edits which palette the sprite chooses.
It worked perfectly, thank you so much . But I had to use 01 instead of 03. 03 is Red Xiii's colors which didn't have peach for skin color.
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Chpexo
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« Reply #16 on: April 14, 2011, 06:57:15 pm » |
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If you want to edit more sprites this is how it works(take note that this only works for bootlegs)
__ __ | | | | tile palette data data
First byte: Tells to flip or not (00 regular, 40 is flipped) Second byte: Tells what palette to choose from a scale of 0 to 3
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Lugia2009
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« Reply #17 on: April 15, 2011, 07:33:29 am » |
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Alright, thanks I'll use this to fix the mugshots too. April 15, 2011, 03:43:10 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I forgot to ask, does anyone know where to find the addresses for the mugshots? Thanks (I think I found a good cameo spot for Yuffie, I'm going to make her the person in the magic shop at Costa Del Sol)
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« Last Edit: April 15, 2011, 03:43:10 pm by Lugia2009 »
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Chpexo
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« Reply #18 on: April 15, 2011, 04:21:12 pm » |
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Here's some battle sprites . For Aeris you have to use Red XIII's palette and change the color white to peat. Then you change the palette and tile data to match my picture. Edit: If you want to edit the mugshots data, that's included in the map data for each map. The mugshot data is different from regular sprites.
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« Last Edit: April 15, 2011, 04:55:32 pm by Chpexo »
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Lugia2009
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« Reply #19 on: April 15, 2011, 07:52:13 pm » |
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Good job on the sprites :thumbsup: I'll put them in.
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Chpexo
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« Reply #20 on: April 15, 2011, 08:37:48 pm » |
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Thanks. Also the edit button is a lot better than reposting. Edit: Hmm... look at the pattern table for battles The backdrop has repeating graphics. You could get rid of the repeating ones and edit the battle map so it only uses 5. You can use the unused ones for graphics like name and hp like in the original FF
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« Last Edit: April 16, 2011, 11:09:03 am by Chpexo »
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Lugia2009
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« Reply #21 on: April 16, 2011, 01:02:14 pm » |
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I was fooling around with the code data logger and the hex editor and found one of the codes for the mugshots.
Here's the location 0x019810 the original code was (00 00 01 01 00 00 01 01 02 02 03 03 02 02 03 03) I changed it to (00 00 00 00 00 00 00 00 02 02 02 02 02 02 02 02)
When I changed it, Aerith's mugshot and Tifa's mug shots are now colored correctly, but now on Cloud's mug shot, the bottom where it was blue is now brown. I also noticed a change if Rufus' mugshot, but no others so far. And the change seems to effect all of the maps.
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Chpexo
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« Reply #22 on: April 16, 2011, 01:42:23 pm » |
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Rufus must share someones mugshot data or you altered his by accident. Don't forget to edit the status screen's colors too.
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Lugia2009
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« Reply #23 on: April 16, 2011, 03:26:36 pm » |
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I'm going to make save states so I can go back and forth and write down exactly who's mugshot each number in the code affects and which tile it affects. April 17, 2011, 01:15:46 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I'm messing around with it now and it seems that the code sets everyone's mugshot color. And each number sets the color differently for each person. April 18, 2011, 01:34:08 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I fixed the colors on everyone's mugshots But I can't for the life of me, find the menu mugshots in the hex editor
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« Last Edit: April 18, 2011, 01:34:08 pm by Lugia2009 »
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Chpexo
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« Reply #24 on: April 18, 2011, 06:57:42 pm » |
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You know where the status screen mugshots are? They're at $1AA519. Open up tile layer and go to the address I gave you. In the mugshots will be unfitting tiles, that is your mugshot color data. So Barrett's or Cloud's status screen color mugshot data (that's a mouthful!) is at $1AA629.
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vivify93
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« Reply #25 on: April 18, 2011, 09:42:14 pm » |
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Hey, now that we're getting clearer screenshots, I made some edits of the sprites. Cloud: Thinned his left leg. Added a right leg. Added another materia slot. Changed his eye a bit. Rounded his left arm. Tifa: Changed her hair. Changed her arms. Thickened her left leg. Aerith: I combined the Aerith originally posted with Chpexo's Aerith. Changed her bangs. Recolored her staff, because I'm not sure if you can use white for the entire thing. Red XIII: Thinned him out a bit. Edited his "brown" color so it looks more like Tifa and Aerith's hair colors. Everyone else is pretty much perfect--that is, assuming you're using the alternate Barret posted by darkmew5. EDIT: And it looks like you aren't. I highly recommend using the one he posted, though it looks like it's been removed for some reason. One more thing--it looks like you can spell Red XIII's name fully. Currently, the "XIII" part is being displayed as a graphic, and it looks to me like it can be rendered in real text.
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« Last Edit: April 19, 2011, 02:01:22 am by vivify93 »
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Lugia2009
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« Reply #26 on: April 19, 2011, 09:07:48 am » |
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You know where the status screen mugshots are? They're at $1AA519. Open up tile layer and go to the address I gave you. In the mugshots will be unfitting tiles, that is your mugshot color data. So Barrett's or Cloud's status screen color mugshot data (that's a mouthful!) is at $1AA629. Thanks, I found the color data in the palette editor at the addresses you gave me and fixed the colors. I tried editing the square of color data in tile layer pro, but couldn't get it just right. Hey, now that we're getting clearer screenshots, I made some edits of the sprites. Cloud: Thinned his left leg. Added a right leg. Added another materia slot. Changed his eye a bit. Rounded his left arm. Tifa: Changed her hair. Changed her arms. Thickened her left leg. Aerith: I combined the Aerith originally posted with Chpexo's Aerith. Changed her bangs. Recolored her staff, because I'm not sure if you can use white for the entire thing. Red XIII: Thinned him out a bit. Edited his "brown" color so it looks more like Tifa and Aerith's hair colors.
Cool, I'll make the changes. Everyone else is pretty much perfect--that is, assuming you're using the alternate Barret posted by darkmew5.
EDIT: And it looks like you aren't. I highly recommend using the one he posted, though it looks like it's been removed for some reason. Okay, I'll add it. But I'll have to change some of it. Barrett has green pants and a vest instead of armor. Also the boots need to be brown. I guess the skin color could be left as is. I don't know why the picture was removed, but I pretty much remember what it looks like. April 19, 2011, 12:21:06 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Here's the revised version of Barrett I also made a new mugshot for Cloud, what do you think?
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« Last Edit: April 19, 2011, 12:21:06 pm by Lugia2009 »
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betakiller
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« Reply #27 on: April 19, 2011, 12:42:20 pm » |
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Nice work with Guard Scorpion! But I think you should make human-like enemies in super-deformed style, like protagonists. Giant Sephiroth vs tiny Cloud... It isn't realistic. I imagined how can it be and drew a sprite. It may be something like this.
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« Last Edit: April 19, 2011, 12:50:11 pm by betakiller »
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Chpexo
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« Reply #28 on: April 19, 2011, 12:49:10 pm » |
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The windows could look more original. Look at this picture to get an idea The Aeris' battle sprite that vivify93 gave you cannot be inserted into the game since there are 5 palettes in a 8x8 box. Adjust the staff so it doesn't get into the brown or whites. I can make a Cloud mugshot for you.
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Lugia2009
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« Reply #29 on: April 19, 2011, 12:57:55 pm » |
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Nice work with Guard Scorpion! That's not my work, I got it from the "Project: FF7 NES Upgrade" board. I did have to change the tail though to make it fit. Nice work with Guard Scorpion! But I think you should make human-like enemies in super-deformed style, like protagonists. Giant Sephiroth vs tiny Cloud... It isn't realistic. I imagined how can it be and drew a sprite. It may be something like this. I thought about that too, like when you fight Kefka in FF6, but I wasn't sure how everyone would feel. I'll try it though and see what everyone thinks. The windows could look more original. Look at this picture to get an idea I'll do that when I'm done with the mugshots and battle sprites. I can make a Cloud mugshot for you. That'd be great, thanks. Cloud's mugshot is the only one left that I need to alter.
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« Last Edit: April 19, 2011, 01:10:40 pm by Lugia2009 »
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