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Author Topic: Mother 3  (Read 4 times)
Moulinoski
Guest
« Reply #15 on: January 07, 2008, 08:03:44 am »

This past November?! O_o WTF?

Quote from: Panzer88 on January 07, 2008, 03:32:16 am
when is the line? I mean, how many years until it is in the "OK" book, are there not other GBA hacking projects on RHDN?

Not trying to cause disention, I'm genuinely curious about the regulation of the matter.


Hacks
and
Translations

There's plenty of GBA in there. One of them that struck my eyes was the Tales of Phantasia GBA port translation. :/ That one came out in America after all.

And lookie here... Gamecube?!
Nightcrawler
Guest
« Reply #16 on: January 07, 2008, 09:56:57 am »

Ok, let's try again...

Quote
0 day warez projects are not not endorsed, promoted, or carried by RHDN. That's exactly what the Mother 3 project is. It was started before the Japanese version was even released. That's not what the community RHDN represents is about.

This has nothing to do with GBA, Gamecube, how old the game is, when it was released or any of that. It's that THIS SPECIFIC project is spawn of 0 day warez. The JAPANESE version WAS NOT YET released when this project was started. We will never support a project of this nature regardless of age. At this point, I can't say we will ever carry THIS Mother 3 translation at any point no matter how old while I'm around. 0 tolerance for this kind of activity. This site wasn't created for those people.


As for basis of information, this is on mother3.org:

Quote
As such, I’d like to announce that myself, Doctor Fedora (glescoe), and sblur are teaming up with the Starmen.Net Devotion Team – reidman, Gideon of Aeon Genesis, demi of Neo Demiforce, and Tomato – for one awesome collaboration. There will be one patch in the end from this unified team.

The team will not be related to Mother3.org, nor will it be the “Starmen.Net Translation” – it is now simply the Mother 3 Fan Translation – a group of hackers and translators who love EarthBound and are willing to step in where Nintendo has continuously failed its fans.

I guess you can say that the Mother3.org project is no more – tshu owns the site and can do what he wants with it now. But the work done on this project will be combined with Starmen.Net’s so that, ultimately, everyone can enjoy an English translation quicker. No more drama, no more broken promises, no more tension.

I have nothing against you Tomato, but anything relating to THIS Mother 3 translation is not wanted here regardless of who is involved, if the game never comes here, or how old it is. Starting projects before the Japanese release is even out makes me upset.
I.S.T.
Guest
« Reply #17 on: January 07, 2008, 04:06:06 pm »

*Note, this is coming from someone who will never play the game.*

I think you're being too harsh in this particular case. It was 0-dayed(For lack of a better term.) because everyone and their mother knew the game had no chance of coming out here. This isn't the latest Pokemon game or something that has a chance of coming out here. There was no way it was coming out in English. None at all. While I do not believe it should have been started before it even came out(I detest 0-day releases myself. Hell, I saw a frigging SSBB release on the web the other day! Was half-way tempted to report it to Nintendo...), in this particular case, you can't really fault them for it.

I think the 0-day rule needs to be somewhat less stringent, or whatever the hell the word is, because of cases like this. The exception should only when the game has had its' chance to be released in the US and hasn't.
charlequin
Guest
« Reply #18 on: January 07, 2008, 05:47:06 pm »

Quote from: Nightcrawler on January 07, 2008, 09:56:57 am
This has nothing to do with GBA, Gamecube, how old the game is, when it was released or any of that. It's that THIS SPECIFIC project is spawn of 0 day warez.

It is? The project had this posted on the website:

Quote from: mother3.org
While we’re on the subject, I’d also like to make one thing very clear: our team has agreed that this translation project will come to a full stop if/when we hear that Nintendo has chosen to pursue an official translation of MOTHER 3. Our only goal is to put MOTHER 3 in the hands of the fans.

I understand that apparently the mother3.org project started before the game's release (I don't remember specifically myself) but... it doesn't seem to meet any other criteria for a warez-kiddie style "rush a game out for piracy purposes" 0-day hack. And even so, holding a team that is in reasonably large part made up of individuals who didn't start their project early, and who merged with the other project in order to avoid scene drama and release a "done right" patch rather than two inferior competing patches... That doesn't seem right to me, especially when the result is to exclude one of the biggest profile ROM hacks (with several people who have contributed quite a bit to the scene) from RHDN for all eternity.
Numonohi_Boi
Guest
« Reply #19 on: January 07, 2008, 05:55:28 pm »

Quote from: I.S.T. on January 07, 2008, 04:06:06 pm
*Note, this is coming from someone who will never play the game.*

I think you're being too harsh in this particular case. It was 0-dayed(For lack of a better term.) because everyone and their mother knew the game had no chance of coming out here. This isn't the latest Pokemon game or something that has a chance of coming out here. There was no way it was coming out in English. None at all. While I do not believe it should have been started before it even came out(I detest 0-day releases myself. Hell, I saw a frigging SSBB release on the web the other day! Was half-way tempted to report it to Nintendo...), in this particular case, you can't really fault them for it.

I think the 0-day rule needs to be somewhat less stringent, or whatever the hell the word is, because of cases like this. The exception should only when the game has had its' chance to be released in the US and hasn't.

I agree with I.S.T. on this one, I've never really been a mother fan, so it's not a conflict of interest, it doesn't really matter if it comes to RHDN as it will be available elsewhere. I do beleive that the motivation is being a little misread though, they never planned to release it on or before the game was released, they never intended to sell it, they never intended to undermind or beat Nintendo or release it anywhere near the release date.

It's still not out  yet. I think they started when they did because they knew it was going to take awhile, and they wanted to produce something top quality.

I'm not trying to go against you Nightcrawler, in fact I hold your same view on this sort of thing, the difference is I rely MUCH more on motive than facts that might have been taken out of context.

Can you honestly say that any of those guys were intentionally trying to accompish anything you are accusing them of? or had any malicious intent against or where in ANY way trying to undermine the game, the developers, or the publishers at all? I really don't think so.
« Last Edit: January 07, 2008, 06:15:56 pm by Panzer88 »
Kagemusha
Guest
« Reply #20 on: January 07, 2008, 06:04:54 pm »

Hey, it looks like Nightcrawler has stolen the show here. Regardless I think Nightcrawler is not going to change his mind.
Ryusui
Guest
« Reply #21 on: January 07, 2008, 06:06:14 pm »

Not to dogpile the poor guy, but yeah, I agree that Nightcrawler's splitting hairs in this case for no good reason. There's a line between gray and black, but time and circumstance have pushed the Mother 3 project squarely back into the gray.

And if Lucas' appearance in SSBB inspires Nintendo to bring Mother 3 over the same way Marth and Roy in Melee gave us Fire Emblem...then we'll all rejoice and the project will quietly die.
I.S.T.
Guest
« Reply #22 on: January 07, 2008, 06:58:29 pm »

Quote from: Ryusui on January 07, 2008, 06:06:14 pm
Not to dogpile the poor guy, but yeah, I agree that Nightcrawler's splitting hairs in this case for no good reason. There's a line between gray and black, but time and circumstance have pushed the Mother 3 project squarely back into the gray.

And if Lucas' appearance in SSBB inspires Nintendo to bring Mother 3 over the same way Marth and Roy in Melee gave us Fire Emblem...then we'll all rejoice and the project will quietly die.

The Fire Emblem games they brought over relatively soon after SSBM were GBA games, though. I doubt they'll release a game that is over a year old...
Suzaku
Guest
« Reply #23 on: January 07, 2008, 08:01:03 pm »

While defining what "long enough" is in terms of waiting to announce a translation of a game is somewhat difficult, this has nothing to do with that. It's not that these folks didn't wait long enough--it's that this project, as it stands, effectively spawned from a translation project that started BEFORE the game was released. The general definition of 0-day in this context is a translation that starts before or on the release date of a game. We haven't made any secret about our stance on 0-day projects.

If the 0-day project hadn't been merged into the current one, we might not even be having this discussion. Unfortunately, it was, and we are. Don't get me wrong--I like most of the people involved in this one. I think it will be a very solid translation. But it is in part a 0-day project, so I agree with Nightcrawler in that it likely won't see the light of day here. It's not like it won't be available at all-there are other sites who will likely have no issue hosting it. We just won't be one of them.
I.S.T.
Guest
« Reply #24 on: January 07, 2008, 08:33:22 pm »

You haven't addressed why it was 0-dayed(Again, for lack of a better term). It was done because there was no chance it was coming out in English in any country, or even being released in any other country other than Japan.
Suzaku
Guest
« Reply #25 on: January 07, 2008, 08:48:54 pm »

Quote from: I.S.T. on January 07, 2008, 08:33:22 pm
You haven't addressed why it was 0-dayed(Again, for lack of a better term). It was done because there was no chance it was coming out in English in any country, or even being released in any other country other than Japan.

Neither did Katamari Damacy. Until it did get released in other countries. Heck, neither did Magical Starsign. Or the GBA Fire Emblem games. Or Fire Pro Wrestling A. All of which DID get released elsewhere. That's the thing. There is NO WAY to know before, or immediately upon, a game's release if it will be released outside of Japan. Sometimes weird things happen, no matter how illogical. We know now that that it's pretty danged unlikely. I'd say a project started now would probably be fair game.

0-day translation projects are never a good thing. There is no way of knowing, short of an announcement by the developer and/or publisher, whether a game will get translated and released elsewhere. Regardless of your opinion of what constitutes an acceptable amount of wait time, zero days (or less!) is never that acceptable amount.
Numonohi_Boi
Guest
« Reply #26 on: January 07, 2008, 08:53:02 pm »

so if they restarted now then it would be acceptable? that's where it becomes a point of legalism IMO.
« Last Edit: January 07, 2008, 09:15:49 pm by Panzer88 »
Crysta
Guest
« Reply #27 on: January 07, 2008, 09:07:56 pm »

Question for you staffers. Can you honestly say you wouldn't have done things the same way as they did, given their situation?
I.S.T.
Guest
« Reply #28 on: January 07, 2008, 09:18:21 pm »

Quote from: Suzaku on January 07, 2008, 08:48:54 pm
Quote from: I.S.T. on January 07, 2008, 08:33:22 pm
You haven't addressed why it was 0-dayed(Again, for lack of a better term). It was done because there was no chance it was coming out in English in any country, or even being released in any other country other than Japan.

Neither did Katamari Damacy. Until it did get released in other countries. Heck, neither did Magical Starsign. Or the GBA Fire Emblem games. Or Fire Pro Wrestling A. All of which DID get released elsewhere. That's the thing. There is NO WAY to know before, or immediately upon, a game's release if it will be released outside of Japan. Sometimes weird things happen, no matter how illogical. We know now that that it's pretty danged unlikely. I'd say a project started now would probably be fair game.

0-day translation projects are never a good thing. There is no way of knowing, short of an announcement by the developer and/or publisher, whether a game will get translated and released elsewhere. Regardless of your opinion of what constitutes an acceptable amount of wait time, zero days (or less!) is never that acceptable amount.

http://www.gamefaqs.com/console/ps2/data/918766.html

http://www.gamefaqs.com/portable/ds/data/925593.html

http://www.gamefaqs.com/portable/gbadvance/data/468480.html

http://www.gamefaqs.com/portable/gbadvance/data/921183.html

http://www.gamefaqs.com/portable/gbadvance/data/471238.html

Take a look at all those links. Notice a pattern? They were all released in the US within a year, and news came out before hand of their release in the US. Everyone who has or is currently working on the Mother 3 translation said they'd kill the translation if news of a US release came out. None has happened. I don't think they should be penalized because they jumped the gun by one day.

Plus, you forget the precedent that had been set. Mother 1+2 had come out before and had gotten rejected. for US release. That alone increased the chance of Mother 3 not being released in the US.

Now, that it's been proven to not be coming out, it should be allowed in this one instance, especially when you consider how many people here have been waiting on this game for over a decade!
Moulinoski
Guest
« Reply #29 on: January 07, 2008, 09:30:01 pm »

On top of all that, Reggie himself said that Mother 3 was a NO. THAT's when Reid and Tomato decided to go on ahead and start translating the game. If they did incorporate a 0-day translation, that's because that part of the hacking was already done and would make things easier for Tomato (not that it has, anyhow).
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