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Author Topic: Screenshots  (Read 67910 times)
snesmaster40
Guest
« Reply #930 on: December 29, 2008, 06:57:40 am »

@Pennywise: Oh lol that game. I don't think I've even gotten past that bit.

@RedComet: What happened to the Hyper Dimension bit?
saito
Guest
« Reply #931 on: December 29, 2008, 11:06:57 am »

Nice Hyper Dimension screen  Smiley

Here's what is coming next year:



Especial thanks to Djinn for the font decompression  :thumbsup:
RedComet
Guest
« Reply #932 on: December 29, 2008, 02:13:09 pm »

Quote from: snesmaster40 on December 29, 2008, 06:57:40 am
@RedComet: What happened to the Hyper Dimension bit?

I'm not sure what you mean. The Hyper Dimension graphic only appears on the screen before the menu (the one that displays the copyright info). If you meant releasing it on *pick a holiday*, it's because these stupid menus have forced me to invent new ways to curse Bandai.
snesmaster40
Guest
« Reply #933 on: December 29, 2008, 02:26:00 pm »

Oh no I meant the first part. I haven't played that game in ages.
satsu
Guest
« Reply #934 on: January 04, 2009, 07:32:40 am »

The scrolling intro for Filena uses a tilemap that gives me something like 18 characters per line. Because of the VWF, what filled the screen in the Japanese text is flush to the left in the English. This I don't mind, but I'm unsure if the very thin dialogue font I was using is the best for the job:



I was thinking of using the English credits font that was originally in the game instead. Does this look better?



(It's using the punctuation from the thin dialogue font at the moment.)
Kyrael Seraphine
Guest
« Reply #935 on: January 04, 2009, 07:35:13 am »

I think it does. It looked a little empty and side-heavy before.
KaioShin
Guest
« Reply #936 on: January 04, 2009, 07:50:11 am »

Yeah, it's nice. Of course much to thick for dialoges but excellent for an introduction.
Tauwasser
Guest
« Reply #937 on: January 04, 2009, 09:28:40 am »

I liked it how it was before the other font came in...

cYa,

Tauwasser
Kajitani-Eizan
Guest
« Reply #938 on: January 04, 2009, 12:32:40 pm »

can you center it instead? that would probably look better.
Tauwasser
Guest
« Reply #939 on: January 04, 2009, 01:26:13 pm »

I liked the part about it's uncenteredness as well. Like, you have the light shining effect on the right and the castle is clearly visible. That had something eye catching in itself, that's why I liked it a lot, too.

cYa,

Tauwasser
satsu
Guest
« Reply #940 on: January 04, 2009, 01:41:29 pm »

Quote from: Kajitani-Eizan on January 04, 2009, 12:32:40 pm
can you center it instead? that would probably look better.

It would be pretty time-consuming and require a lot of experimentation, but I could probably make some fat spaces using the VWF to indent it a bit. I think it's too much work for little benefit. (I can't do any reprogramming.)

I think it's fine flushed to the left, at any rate.
Talbain
Guest
« Reply #941 on: January 04, 2009, 01:59:32 pm »

Filena looks great. Cheesy

Pardon me for asking, but Energy Breaker hasn't seen much action.  Is it on hold or is there some stubborn programming?
satsu
Guest
« Reply #942 on: January 04, 2009, 03:21:13 pm »

Quote from: Talbain on January 04, 2009, 01:59:32 pm
Filena looks great. Cheesy

Pardon me for asking, but Energy Breaker hasn't seen much action.  Is it on hold or is there some stubborn programming?

Dunno. I'll ask.
justin3009
Guest
« Reply #943 on: January 04, 2009, 08:16:17 pm »

- Not much of an update but, fixed that god forsaken a that bothered me.
BRPXQZME
Guest
« Reply #944 on: January 04, 2009, 11:53:29 pm »

Much better if I do say so myself :thumbsup:
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