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Author Topic: Screenshots  (Read 67911 times)
Piotyr
Guest
« Reply #960 on: January 08, 2009, 11:39:38 am »

Quote from: tc on January 08, 2009, 03:54:34 am
Releasing a 100% patch of any SRW, Tales, or Fire Emblem game is enough to make a team one of the elite. :thumbsup:

If its a megaten double the points for how hard it is to fucking hack!
Guadozoku
Guest
« Reply #961 on: January 08, 2009, 12:39:39 pm »

Quote from: Garoth Moulinoski on January 05, 2009, 10:24:30 am
Quote from: KC on January 05, 2009, 07:54:05 am


My first PSX hack... also wrote a MIPS assembler for it.

Would that be F or F Final? I wanna say F Final but can't be sure at the moment. It just looks familiar.
Isn't F Final for all intents and purposes disc 2 of F? I can't see doing Final before F.
MathOnNapkins
Guest
« Reply #962 on: January 12, 2009, 02:50:34 pm »

Holes Smiley

http://math.arc-nova.org/screenshots/holes.png
elixirnova
Guest
« Reply #963 on: January 15, 2009, 03:06:29 pm »

Quote from: RedComet on January 05, 2009, 11:07:40 pm
.....

That last screen was the biggest pain in the ass I've ever had to deal with.

Very nice looking, if I would translate this would be at the top of my list  :thumbsup:. I'll definitely be playing this if you finish the translation.
Numonohi_Boi
Guest
« Reply #964 on: January 15, 2009, 06:05:09 pm »

wow things are actually happening here huh? it's been awhile since I've poked around.
Dr. Mario
Guest
« Reply #965 on: January 16, 2009, 10:36:05 pm »


The new HUD is up and running for the most part. The only things that are missing are the part where it tells you what part of the castle you are in (That's going to go into that blank space above the money and heart counters) and the new smaller Double and Triple Shot icons (those will be right in between the Money and Hearts). Also, it's really buggy still, so I don't have a screenshot of it, but we have a semi-functioning map screen that comes up when the player presses select.
« Last Edit: January 16, 2009, 10:43:08 pm by Dr. Mario »
DarknessSavior
Guest
« Reply #966 on: January 16, 2009, 11:04:59 pm »

Uh...holy hell. That's quite possibly the most awesome thing I've ever seen done on the NES. I can't wait to get my hands on the finished product! XD

~DS
GenoBlast
Guest
« Reply #967 on: January 16, 2009, 11:09:48 pm »

Quote from: Dr. Mario on January 16, 2009, 10:36:05 pm
[img]http://drmario.arc-nova.org/Images/100.png[/img]
Beautiful, beautiful, beautiful. I don't know what to say other than a. That looks awesome! and b. I can't wait to play! Can't wait to see the working map screen, though it might be considered major spoilers. Tongue
RedComet
Guest
« Reply #968 on: January 17, 2009, 02:11:53 am »



SHIT!! Wait. Wrong game... Wink
justin3009
Guest
« Reply #969 on: January 18, 2009, 03:25:43 pm »

- Just testing a lil something ^_~
Gemini
Guest
« Reply #970 on: January 18, 2009, 03:35:19 pm »

Well, Silvird.
justin3009
Guest
« Reply #971 on: January 18, 2009, 03:58:26 pm »

It's almost possible to extend the boxes to the right or left 1 more, but then the HDMA effects go off D:..
GenoBlast
Guest
« Reply #972 on: January 18, 2009, 09:01:28 pm »

Now I can change "Crono" to "Chronus"!
Dr. Mario
Guest
« Reply #973 on: January 19, 2009, 01:15:59 am »


There. Just to show that the area names actually do work in game.
Azkadellia
Guest
« Reply #974 on: January 19, 2009, 02:43:53 am »

Quote from: Dr. Mario

There. Just to show that the area names actually do work in game.
That is the most awesome thing I've ever seen. This is pure win on all levels. I am really looking forward to this. Keep up the great work.
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