+  RHDN Forum Archive
|-+  Romhacking
| |-+  ROM Hacking Discussion
| | |-+  Screenshots
Pages: 1 ... 148 149 [150] 151 152 ... 164
Author Topic: Screenshots  (Read 67886 times)
Proveaux
Guest
« Reply #2235 on: June 15, 2011, 11:02:20 pm »

First or second one for my translation only hack?


.
KingMike
Guest
« Reply #2236 on: June 15, 2011, 11:04:18 pm »

Definitely the second.
DarknessSavior
Guest
« Reply #2237 on: June 15, 2011, 11:08:43 pm »

Quote from: KingMike on June 15, 2011, 11:04:18 pm
Definitely the second.
Yeah. If you wanted to keep a Japanese or stylized feel to it, you could always write ゲームパーティ in the place you have "Game Party" in the first one. I've seen many hacks take this approach.

~DS
Moulinoski
Guest
« Reply #2238 on: June 16, 2011, 08:09:16 pm »

Quote from: DarknessSavior on June 15, 2011, 11:08:43 pm
Quote from: KingMike on June 15, 2011, 11:04:18 pm
Definitely the second.
Yeah. If you wanted to keep a Japanese or stylized feel to it, you could always write ゲームパーティ in the place you have "Game Party" in the first one. I've seen many hacks take this approach.

~DS

Indeed. Not just hacks, either, I think. There're some other professional-level translations that do this too, like Neon Genesis Evangelion (I know it's not a game, but it's still relevant in the sense that the English logo has the Japanese in the back iirc).
Proveaux
Guest
« Reply #2239 on: June 17, 2011, 05:10:18 pm »

How's this? Better with or without?
DarknessSavior
Guest
« Reply #2240 on: June 17, 2011, 05:26:26 pm »

Quote from: Proveaux on June 17, 2011, 05:10:18 pm
How's this? Better with or without?

I like it.  :thumbsup:

~DS
Moulinoski
Guest
« Reply #2241 on: June 17, 2011, 08:41:26 pm »

Quote from: Proveaux on June 17, 2011, 05:10:18 pm
How's this? Better with or without?
[IMG]http://i66.photobucket.com/albums/h243/Proveaux_photos/Mobile%20Uploads/gp3.pngimg]

I'd give it a wedding ring... But I'm not that weird or crazy. (That's my little funny way of saying, I likes)
Kagemusha
Guest
« Reply #2242 on: June 17, 2011, 10:49:27 pm »

That's a mighty fine title screen right there.
Seeeeph
Guest
« Reply #2243 on: June 19, 2011, 08:15:36 pm »

Progress!





The lobby of a casino, as detailed as I could.
Proveaux
Guest
« Reply #2244 on: June 19, 2011, 08:32:54 pm »

Thanks all! I'll call the title screen done then. Smiley

Finally got the ending to mind-q to show 6 tiles for grading.

.

.

.

.

.
The letters are off by a couple of pixels and spaced differently. Below is how i got it to work and glad i did to have a more accurate translation but if anyone wants to check out and see if the can get it positioned correctly that will be great otherwise i call this translation done as well.

red=changes
green=tiles

new
00D7C0 2230AAA9CF4E07028D04028D08028D0C
00D7D0 02A9CF8D10028D14028D18028D1C02A9
00D7E0 144E0F028D1302A9284E07028D1702A9
00D7F0 464E0F028D1B02A9324E0F028D1F02BD
00D800 56988D02028D06028D0A028D0E028D12
00D810 028D16028D1A028D1E028A0A0AAABD42
00D820 98E88D01021869108D1102BD4298E88D
00D830 05021869108D1502BD4298E88D090218
00D840 69108D1902BD42988D0D021869108D1D
00D850 026048494A4B4C4D4E4F68696A6B6C6D
00D860 6E6FE2E3ECED0203020000A58AC905D0
original
00D7C0 2230AAA9C78D00028D04028D08028D0C
00D7D0 02A9CF8D10028D14028D18028D1C02A9
00D7E0 208D03028D1302A9288D07028D1702A9
00D7F0 308D0B028D1B02A9388D0F028D1F02BD
00D800 56988D02028D06028D0A028D0E028D12
00D810 028D16028D1A028D1E028A0A0AAABD42
00D820 98E88D01021869108D1102BD4298E88D
00D830 05021869108D1502BD4298E88D090218
00D840 69108D1902BD42988D0D021869108D1D
00D850 026048494A4B4C4D4E4F68696A6B6C6D
00D860 6E6FE2E3ECED0203020000A58AC905D0
Kagemusha
Guest
« Reply #2245 on: June 19, 2011, 09:05:46 pm »

The spacing of the letters makes me think of sprite text because you can position tiles by the pixel. I could be wrong, but a quick way to find out is to see if it shows up in the name table viewer. If not then it's sprite text.
Moulinoski
Guest
« Reply #2246 on: June 19, 2011, 09:42:02 pm »

Quote from: Seeeeph on June 19, 2011, 08:15:36 pm
Progress!

[img]http://i45.photobucket.com/albums/f84/misc20/LPU/IMAGE23.png/img]
[img]http://i45.photobucket.com/albums/f84/misc20/LPU/IMAGE19.png/img]
[img]http://i45.photobucket.com/albums/f84/misc20/LPU/IMAGE35.png/img]

The lobby of a casino, as detailed as I could.

Quite nice, although I fail to see how there's grass inside a casino. Still cool to see you're still working on this.

Quote from: Proveaux on June 19, 2011, 08:32:54 pm
Thanks all! I'll call the title screen done then. Smiley

Finally got the ending to mind-q to show 6 tiles for grading.
[img]https://sites.google.com/site/jdproveaux/files/gp_human.png/img]
.
[img]https://sites.google.com/site/jdproveaux/files/gp_monkey.png/img]
.
[img]https://sites.google.com/site/jdproveaux/files/gp_cow.png/img]
.
[img]https://sites.google.com/site/jdproveaux/files/gp_snake.png/img]
.
[img]https://sites.google.com/site/jdproveaux/files/gp_amoeba.png/img]
.
The letters are off by a couple of pixels and spaced differently. Below is how i got it to work and glad i did to have a more accurate translation but if anyone wants to check out and see if the can get it positioned correctly that will be great otherwise i call this translation done as well.

Whoa! You were able to expand it! Nice job! Now you have accurate translations instead of close-enoughs!

EDIT: Please try to make sure all image links are not broken by carefully checking and editing the BBCode.

Edit by Moulinoski: Actually, I do that on purpose. Anyone can click on the Quote link and see the original post. No need to fill up the thread with the same pictures.
« Last Edit: June 20, 2011, 07:35:50 am by Garoth Moulinoski »
Proveaux
Guest
« Reply #2247 on: June 19, 2011, 11:31:52 pm »

Yeah me too Garoth Moulinoski. Got some great alternatives but accurate is always better. :thumbsup:

@Pennywise. That's what they are. They don't show up in name table viewer. When you get human as grade it pulls tiles 48,49,4A,4B and the ones below those. The first edit breaks the the top set vertically where they are in pic and moves them down to same horizontal position as the lower. Then the next 4 edits move the bottom tiles to fit around the former top. Normally top and bottom move together without first edit. hope that made sense and i explained correctly. It was the only way i was able to figure out how to get the six spots i wanted. Still learning.  Embarrassed

Aerdan
Guest
« Reply #2248 on: June 20, 2011, 04:35:14 am »

Quote from: Seeeeph on June 19, 2011, 08:15:36 pm


That tree looks too realistic for the rest of the scenery, unfortunately—it looks out of place.
Talbain
Guest
« Reply #2249 on: June 20, 2011, 07:23:14 am »

Gotta admit that it's a REALLY nice looking tree though.  Gives me a SoM 2 vibe.
Pages: 1 ... 148 149 [150] 151 152 ... 164  


Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC