Author
|
Topic: Castle Shikigami 1[Shikigami no Shiro/'Mobile Light Force 2']: help needed! (Read 2 times)
|
cj iwakura
Guest
|
|
« Reply #45 on: October 15, 2010, 05:14:37 pm » |
|
Text dump, yes. Translation, no. Still being worked on. Kuga's is almost done.
|
|
|
|
9inchsamurai
Guest
|
|
« Reply #46 on: October 20, 2010, 01:38:14 am » |
|
Hey there. I finished Kuga up to Stage 4 and started working on Sayo's dialog as well. One thing I need to point out though is that site you linked earlier only goes up to stage 4 out of 5, so I don't have all the dialog in the game. There's also all the text for the non-dialog stuff, which I don't have any of either.
|
|
|
|
Auryn
Guest
|
|
« Reply #47 on: October 20, 2010, 07:35:09 pm » |
|
I belive that the most of the non-dialog text is self explainatory apart maybe the weapon"tutorial". I'm still busy and still not go that decompressor. If no other text dump is found, we can make screens by plaing the game or by just dump the rest of the text with the decompressor. Anyway i belive that u have enougth translations to do till u run out of text heheh.
|
|
|
|
cj iwakura
Guest
|
|
« Reply #48 on: October 21, 2010, 11:35:12 pm » |
|
Yeah, we're not TOO worried about the non-story text. It's pretty self-explanatory.
|
|
|
|
9inchsamurai
Guest
|
|
« Reply #49 on: October 27, 2010, 03:49:56 pm » |
|
Another translation update: I've finished Saya's dialog and started on Gennojo's. I also realized that the script I'm working with doesn't include the dialog with the sixth character, Tagami. I know that she doesn't personally say anything, but it seems that each boss does have unique dialog for her.
|
|
|
|
BRPXQZME
Guest
|
|
« Reply #50 on: October 27, 2010, 05:16:58 pm » |
|
|
|
|
|
cj iwakura
Guest
|
|
« Reply #51 on: November 04, 2010, 09:36:22 am » |
|
Very nice, thanks. If it's a script, Japan has something documenting it, it seems.
|
|
|
|
9inchsamurai
Guest
|
|
« Reply #52 on: May 09, 2011, 01:51:06 pm » |
|
Wow it's been over half a year since this got any posts. Between finishing college and getting a job, I can now understand how a game can go so long without getting any work done . Anyway, when I stopped working on the script I had a little over half of it done. I'm going to finish the script during the week and I'll post what I have finished. Hopefully we can raise this back from the dead?
|
|
|
|
cj iwakura
Guest
|
|
« Reply #53 on: May 10, 2011, 09:34:59 am » |
|
Well, I won't give up if my team doesn't, that's for sure. Heck, I still won't.
|
|
|
|
Auryn
Guest
|
|
« Reply #54 on: May 10, 2011, 04:29:46 pm » |
|
I am still waiting for that famous decompressor :angel:
|
|
|
|
esperknight
Guest
|
|
« Reply #55 on: May 10, 2011, 05:00:54 pm » |
|
Possibly you'll get one day I swore I sent that last time you reminded me...
|
|
|
|
Auryn
Guest
|
|
« Reply #56 on: May 11, 2011, 04:02:19 am » |
|
I believe you but saddly it's looking like the project is born under a bad star....check your mails :banghead:
|
|
|
|
cj iwakura
Guest
|
|
« Reply #57 on: May 12, 2011, 02:25:18 am » |
|
Every Shikigami game is cursed.
This one? No (proper) localization.
2? worst localization ever.
3? 360 US release denied.
3's gotten off the lightest, I think.
|
|
|
|
9inchsamurai
Guest
|
|
« Reply #58 on: May 16, 2011, 10:57:34 pm » |
|
I've got all of the dialogue translated...kind of. I looked back at my earlier work and it's in really jumbled English that doesn't actually make sense. So, I feel compelled to go through it and give it another run through so someone could actually read logical conversations. This game has deceptively complex dialogue for a shmup. Part of that is because there's not a lot of context inherent in the genre.
|
|
|
|
cj iwakura
Guest
|
|
« Reply #59 on: May 21, 2011, 01:19:41 pm » |
|
That's Shikigami for you. Nothing new to the series. I'm sure I'd understand a lot of it, since I'm familiar with the series plot(s). Send what you have my way? May 27, 2011, 01:24:07 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Mad progress. Pending touch-up work and clarifications, the script is now 72% done. (All we have left are Gennojo Hyuga and Tagami, the silent Elemental Gearbolt cameo character.) All we have to figure out now is the coding.
|
|
« Last Edit: May 27, 2011, 01:24:07 pm by cj iwakura »
|
|
|
|
|