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Author Topic: FF7 NES Chinese Translation  (Read 5 times)
Deathlike2
Guest
« Reply #135 on: March 13, 2009, 10:24:41 am »

Quote from: Nerd42 on March 13, 2009, 10:09:45 am
...because I'm stuck in the underworld on FFIV and dunno where to go next Smiley

For a very linear game that has a lot of FAQs and Walkthroughs, it's disappointing that common RPG skills have eroded over time.  Undecided\
Nerd42
Guest
« Reply #136 on: March 13, 2009, 10:37:47 am »

Quote from: Deathlike2 on March 13, 2009, 10:24:41 am
Quote from: Nerd42 on March 13, 2009, 10:09:45 am
...because I'm stuck in the underworld on FFIV and dunno where to go next Smiley

For a very linear game that has a lot of FAQs and Walkthroughs, it's disappointing that common RPG skills have eroded over time.  Undecided\
I didn't have internet access at that exact time, OK? And I wasn't (and still am not) asking for help on FFIV - just making conversation. cid fixed my airship and I've been flying around to different places in the underworld and I have found alot of stuff only none of it seems to advance the story. but it's no problem, I can just goto GameFAQs .... if I wasn't suddenly hooked on playing this new translation for FF7 Smiley
Lindblum
Guest
« Reply #137 on: March 13, 2009, 11:25:05 am »

Samples of my earlier translations have already cropped up on YouTube (yay, I'm a celebrity!).  It's a good thing they don't go too far into the game; I don't know what's worse, being judged by an incomplete work, or being judged by the long time it's taking me to make the finished product.  That's all in my head though, in reality people just seem generally appreciative that it's there at all. 

My duty finally fulfilled to make the world a better place, I am free to guiltlessly welcome the sweet embrace of inevitable death.

New: It was a real headache, but my first speed patch is out.  It speeds up several battle animations so things like simple attacks don't feel so much like Knights of Round (if only they were that powerful though).  Now battles are almost as exciting as walking -- Which I've also made better!  Holding down B lets you walk twice as fast -- as long as the screen isn't scrolling (hey, better than nothing).  Happy hunting!
« Last Edit: March 18, 2009, 05:26:43 pm by Lindblum »
tummai
Guest
« Reply #138 on: March 19, 2009, 08:36:34 am »

Awesome!  The speed patch is a great improvement.  Good job.

Speeding up scroll walking sounds like it would be really hard to pull off, so I won't cross my fingers on that one Smiley
Shimok
Guest
« Reply #139 on: June 29, 2009, 09:09:36 am »

The 99% patch is awesome!  Although I admit, being able to buy Ultima Weapon at the beginning of the game is a bit unbalanced  Smiley.  One thing I did notice, selling weapons appears to be bugged.  It displays stuff you don't have, and if you push the left button to scroll from the first page to the last, the graphics on the shop screen freak out and then the game locks up.  Nothing a save state can't remedy though Wink.
Lindblum
Guest
« Reply #140 on: June 29, 2009, 09:38:13 am »

Damn, I was hoping I had the weapon store working fine, because that was a reeeal pain.  Now I have to work on that all over again.  Damn it all to hell! 
GenoBlast
Guest
« Reply #141 on: June 29, 2009, 11:23:24 am »

Quote from: Lindblum on June 29, 2009, 09:38:13 am
Damn, I was hoping I had the weapon store working fine, because that was a reeeal pain.  Now I have to work on that all over again.  Damn it all to hell! 
chuck1892
Guest
« Reply #142 on: July 22, 2009, 10:16:20 pm »

hey, love the game, youve done a perfect job translating! the reason im writing tho is that whenever someone leaves your party their materia, and magic, stays with you. i am now at the part where cloud fights the presidents son and since he left my party he has no magic which means there is no possible way to beat his dog. how do i get around this??
Lindblum
Guest
« Reply #143 on: July 23, 2009, 07:11:45 am »

Does any materia appear in the in-battle item-select screen?  If so you can 'use' it upon yourself.  That is how you change materia during battle. 
chuck1892
Guest
« Reply #144 on: July 23, 2009, 08:39:24 pm »

thanks lol i found that out last night while trying everything to let cloud use his magic. i figured there was a way since no one had sais anything before. so hows the 100% version coming along? it seems perfect right now except for the weapon store. i also found that when you go back to aeris's house her mom says "form" instead of "from". no biggie tho, just thought id let you know
goa303
Guest
« Reply #145 on: July 30, 2009, 02:16:47 am »

Thanks for the translation Lindblum!

By the way, did you notice that there is also a DQ8 nes and Chrono Trigger nes, much like this FF7 nes ?

KingMike
Guest
« Reply #146 on: July 30, 2009, 08:27:32 am »

From what I hear, Chrono Trigger would take some serious balance hacking to make it something approaching fun.
(not to mention drawing real enemy graphics to replace the Pokemon)
Nerd42
Guest
« Reply #147 on: July 30, 2009, 10:23:03 am »

Quote from: KingMike on July 30, 2009, 08:27:32 am
From what I hear, Chrono Trigger would take some serious balance hacking to make it something approaching fun.
(not to mention drawing real enemy graphics to replace the Pokemon)
Yeah, and unfortunately, I don't think anyone really cares enough to do that, particularly in the light of the recent anti-Chrono-Trigger-fan-community actions taken by Square's legal department. Nobody's going to want to slave away fixing that only to get a C&D letter from the same bastards who shut down Resurrection and Crimson Echoes.
goa303
Guest
« Reply #148 on: July 30, 2009, 08:56:44 pm »

Quote from: Nerd42 on July 30, 2009, 10:23:03 am
Quote from: KingMike on July 30, 2009, 08:27:32 am
From what I hear, Chrono Trigger would take some serious balance hacking to make it something approaching fun.
(not to mention drawing real enemy graphics to replace the Pokemon)
Yeah, and unfortunately, I don't think anyone really cares enough to do that, particularly in the light of the recent anti-Chrono-Trigger-fan-community actions taken by Square's legal department. Nobody's going to want to slave away fixing that only to get a C&D letter from the same bastards who shut down Resurrection and Crimson Echoes.

Oh man, the shut down of these project was soo sad Sad
deespence2929
Guest
« Reply #149 on: October 03, 2009, 06:51:18 pm »

Woah, I didn't know a translation was this far along. I'm gonna try this out asap. Where is the 99 percent done translation anyway?
« Last Edit: October 03, 2009, 06:58:45 pm by deespence2929 »
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