All right, I know this game has an absolutely amazing remake on the PS2 that completely makes this version irrelevant, but I've started playing around with the PS1 Tales of Destiny. No, not a retranslation.
The main idea was to update the localization a bit, improve the menu cosmetics, uncensor some things, and maybe add a few little touches here and there.
A lot of legacy terms in recent US Tales games have begun getting translated much more consistently in recent outings, and many of the ones in this old game differ from those, so I've decided to update them with modern equivalents.
After my extensive work on prettying up the menus in ToP PSX, I was kinda thirsty for more. I mean, I actually get a kick out of playing with cosmetics. I looked back at this game after that and thought "man, they FAILED." Sad I've become more critical of this stuff since doing ToP, I never really noticed how much they sucked the last time I played it.
So, onto the screens, before, and after.
Main Menu:
I replaced the 8x8 VWF with the one I've been using in ToP PSX. Not only do I think it looks better, but it saves a lot of much-needed screen space as well. I retained the original numbers, except that awful football 0.
One of the things that sucked about the original menus was how inconsistent things were. I aligned all the words and numbers and I think the result is much more aesthetically pleasing.
Items Menu:
So much abbreviating. Widened the columns, now the full name of every item can be displayed in the list. Green Crystal Rod is the longest item name. Also centered the menu name.
I know that the apostrophe appears higher than it should. I'm being a bit lazy about adjusting it though.
Equipment Menu:
Font change really saves the day here. Full item names fit just fine in both columns.
Techs Menu:
This menu has had NO cosmetic hacking yet, but man, Stahn's original tech list was incredibly out of date.