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Author Topic: Hack ideas: for those without the skill but with all the ideas.  (Read 9 times)
Bad Username
Guest
« Reply #120 on: May 11, 2007, 09:08:57 pm »

Maybe not the handslot. Remember, the PSP has less buttons than the consoles. Maybe they could map a few controls to the analog stick (or D-Pad if the stick is used for movement).
Piotyr
Guest
« Reply #121 on: May 12, 2007, 04:03:21 am »

Quote from: Panzer88 on May 11, 2007, 01:26:57 am
they should add that stuff when it comes to PSP officially

Other then the redub the psp version of sotn is going to be left untouched.
Ryusui
Guest
« Reply #122 on: May 12, 2007, 01:32:22 pm »

Actually, the story I hear is that there will be other tweaks made to the PSP version besides the new English dub...just not the addition of the Saturn version's changes, since those weren't done by IGA.
GenoBlast
Guest
« Reply #123 on: May 12, 2007, 05:45:36 pm »

I heard a while ago that SotN was coming out for 360. Did that come out yet? I don't have a 360 or anything but my friend was all excited about it, heh. o.O
Numonohi_Boi
Guest
« Reply #124 on: May 12, 2007, 05:49:36 pm »

I'm not sure if it's out, but it was a live arcade release so it would be as is, still cool.
Ryusui
Guest
« Reply #125 on: May 12, 2007, 06:57:43 pm »

SotN for 360 is out; came out back in March, in fact. It's 800 MS points ($10)...the only real "improvements" are a new optional filtered graphics mode and Achievements (it should be noted that the CG cutscenes are missing, but that's more blessing than curse), but it's still worth the money IMHO.
Numonohi_Boi
Guest
« Reply #126 on: May 12, 2007, 08:50:38 pm »

yeah, it would have been hell trying to download the actual whole original ISO, and it'd fill your hard drive quickly

*UPDATE*

has anyone considered doing a bugfix and cleanup hack for Star Ocean?
« Last Edit: May 13, 2007, 12:32:20 am by Panzer88 »
Bad Username
Guest
« Reply #127 on: May 13, 2007, 03:20:57 am »

Wait. Is there any possiblity of a SOTN editor? I think that would just rock your face. Maybe add in a graphics/sound editor and an item creator. Imagine the possibilities! IMAGINE, I SAY!
Piotyr
Guest
« Reply #128 on: May 13, 2007, 11:59:51 am »

Quote from: Panzer88 on May 12, 2007, 08:50:38 pm
yeah, it would have been hell trying to download the actual whole original ISO, and it'd fill your hard drive quickly

*UPDATE*

has anyone considered doing a bugfix and cleanup hack for Star Ocean?

They are remaking star ocean for psp.
Numonohi_Boi
Guest
« Reply #129 on: May 13, 2007, 03:01:35 pm »

I'm aware of this, but not everyone is going to pick that up.
deespence2929
Guest
« Reply #130 on: May 13, 2007, 03:53:29 pm »

I don't remember hearing that the Saturn changes were ruled out. Got a link for that? I did hear that there was a possibility of other changes tho.

And, how is the former CG scenes handled? Are they still pictures, or do they just skip it all together?
Shadowsithe
Guest
« Reply #131 on: May 13, 2007, 04:07:01 pm »

The saturn changes weren't very good. You're not missing out.
Bad Username
Guest
« Reply #132 on: May 13, 2007, 10:38:36 pm »

Well, what if Igarashi implements the upgrades the way he originally wanted to? The Saturn port was done by a different team entirely, and they didn't really consult Igarashi on how to implement the extras.
Aquillion
Guest
« Reply #133 on: May 18, 2007, 11:30:38 pm »

Actually (although someone else mentioned this a ways back), a Final Fantasy Mystic Quest hardtype hack might have some potental.  I wonder if it would be possible to actually make that game challenging?  I mean, it did have good music, and the graphics weren't so bad.  If someone was able to add an actual plot and make it difficult then it might be fun for a little while.
Googie
Guest
« Reply #134 on: May 19, 2007, 12:02:01 am »

How about turning one of those Nes Beat'em ups into a graphics hack after the movie "The Warriors"?   
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