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Author Topic: Prevent people from hacking a hack?  (Read 3044 times)
Piotyr
Guest
« Reply #45 on: March 10, 2007, 12:41:55 am »

Quote from: MegaManJuno on March 09, 2007, 11:42:58 pm
Quote from: Nightcrawler on March 09, 2007, 09:07:37 am
How about when the game company DOES NOT EXIST? There is nobody to ask. The copyright holders have been dissolved. All bets are off.

Well, there's a few possibilities as to what happened with the copyrights/licenses.  If the company was bought out/merged/etc., the assets likely belong to the new company.  If the company went bankrupt, or just closed down, chances are they liquidated any assets before doing so, meaning someone bought the rights.  Even if they didn't sell them off, there was possibly something in contracts that dictated who retained ownership.

I seriously doubt the rights just cease to exist.  Someone likely has the rights, but tracking them down may prove rather difficult.

There are very few istenceses of copyrights ceeseing to exist.
Nightcrawler
Guest
« Reply #46 on: March 10, 2007, 12:18:55 pm »

Quote from: Piotyr on March 10, 2007, 12:41:55 am
Quote from: MegaManJuno on March 09, 2007, 11:42:58 pm
Quote from: Nightcrawler on March 09, 2007, 09:07:37 am
How about when the game company DOES NOT EXIST? There is nobody to ask. The copyright holders have been dissolved. All bets are off.

Well, there's a few possibilities as to what happened with the copyrights/licenses.  If the company was bought out/merged/etc., the assets likely belong to the new company.  If the company went bankrupt, or just closed down, chances are they liquidated any assets before doing so, meaning someone bought the rights.  Even if they didn't sell them off, there was possibly something in contracts that dictated who retained ownership.

I seriously doubt the rights just cease to exist.  Someone likely has the rights, but tracking them down may prove rather difficult.

There are very few istenceses of copyrights ceeseing to exist.

Ok, but what does it matter if you don't know and don't know how to find out who owns them to ask. What I'm getting at here is the logic presented here relied on the fact that you didn't ask the original creator. What if you CAN'T? That logic fails.

If you think that is not possible and you always can, then please provide information on how to track down who owns rights to games of previously defunct companies.
MegaManJuno
Guest
« Reply #47 on: March 10, 2007, 12:28:57 pm »

I was just making the point that having no one to ask, and not knowing who to ask, are two very different things.

Even if you did know who to ask, would it change anything?  There's been plenty of hacks and translations for games where there's no doubt of who the owner is... Castlevania, Final Fantasy, Dragon Warrior, and so on, and so on...

Nobody asks, because we all know the companies would likely tell us to go to hell. Tongue
Disch
Guest
« Reply #48 on: March 10, 2007, 02:59:12 pm »

Quote from: Nightcrawler on March 10, 2007, 12:18:55 pm
What I'm getting at here is the logic presented here relied on the fact that you didn't ask the original creator. What if you CAN'T? That logic fails.

Regardless of whether or not people can -- they don't even concider it.  The reason/excuse behind their actions is immaterial.  In the end... whatever the reasons... their actions still boil down to them not wanting the work they stole to be stolen from them.  They're demanding that their work be treated with higher respect than what they've been showing.

Besides... I'm not even saying people should ask the original author.  As has already been mentioned -- getting permission to pirate and hack a company's game is going to be borderline impossible even if the company is still around.  Advocating asking for permission would be advocating a death sentence for the ROM hacking community -- nobody would ever get it.

All I'm saying is people should lighten up about their work.  I see no reason (other than greed) for people to resist sharing their work openly in this community.  There's no profit being made here, no resumes being built... people have absolutely nothing to gain from making their hack hackproof.  It just adds an extra pain in the ass for the other community members.
« Last Edit: March 10, 2007, 03:04:28 pm by Disch »
Imzogelmo
Guest
« Reply #49 on: March 11, 2007, 06:12:46 pm »

I see both sides of this debate, but for my own self, and perhaps there are others who think like I do; I present a third way.

Why do I hack? I hack to explore, to learn, and to bring a new feel to an old comfortable playground. I believe that bytes stored on my system should belong to me, and if I choose to rearrange the bits, that's my business.

If I place a protection scheme on a hack, I do so fully knowing that there is no perfect scheme, and if someone wants into the ROM, they will do it. Likewise, if I found a ROM that had such a scheme, I would be impressed for a moment, then go about breaking it if I felt the effort was worth it.

It's not a question of protection or being hypocritical. Of course a hack will be cracked. Do you want it to be easy or hard? It's only a matter of how many people you'll keep out of it anyway.  Think about the ratio of rom hackers to game players... There ya go.

« Last Edit: March 12, 2007, 10:04:04 pm by Imzogelmo »
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