I am working on a project that involves hacking the PlayStation version of Chrono Trigger by porting over nude Marle sprites from a hentai flash game into the ROM/ISO. I call this "Porno Trigger".
If you buy Final Fantasy Chronicles, you'll get the PSX version of Chrono Trigger with it.
Inside the Chrono Trigger CD is what seems to be the Japanese SNES Chrono Trigger ROM, called "ROM.BIN".
I extracted this ROM and ported over one of the sprites as a test. It worked when I played the ROM in ZSNES, as shown below:
Afterwards, I made a copy of a Chrono Trigger ISO I ripped with CloneCD, and opened it up in CDmage using the settings "M2/2352 track". I imported and replaced "ROM.BIN" with the newly hacked one. This didn't yield any desirable results. A screenshot of the modified PSX ISO is shown below:
If the sprites aren't stored in "ROM.BIN", I hypothesize that they are stored at the following locations based on file names:
\\DATA\\LASS
\\GAME1\\PLYRCHR
\\GAME2\\BITMAP
\\IMAI\\CH_DEMO.TIM
\\IMAI\\PICCHARA
\\SND\\CHRONO
But then again, this is just a half-assed hypothesis based on file names. I am not sure of this, either. I might inspect each of these files carefully, but I am way too busy these days to do so.
Where are the sprites stored in the PSX version? I really need help with this. >_<