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Author Topic: FF1 battle system  (Read 2 times)
Vanya
Guest
« Reply #15 on: September 16, 2009, 11:14:40 am »

I just meant that there are so many thing that I'd do while playing the original that I *thought* had an effect, but actually didn't do anything at all. Far more than I would have suspected.

And if what you guys say about Nasir is true, then props to him for not having any game breaking glitches in his code. Makes me wonder what could have been accomplished with a proper budget and a reasonable deadline.
Bond697
Guest
« Reply #16 on: September 16, 2009, 06:56:34 pm »

doesn't his name in the prologue thing with the bridge function as some kind of checksum?  not super relevant to the topic being discussed, but kinda neat. (and somewhat clever)

e:
found it:

-------------
4. Bridge Screen
-------------
$2f610-7af -- bridge screen alphabet (416 bytes)
freed space; can be used for monster names

$2ff52-3 -- "TM"

$2ff72-9 -- "NINTENDO"

$2ff87-c -- "SQUARE"

$37b1a-9c -- credits

$3cfef: 29 00 -- bypass Nasir checksum
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