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Author Topic: BsZelda spoken japanese translation  (Read 2 times)
DaMarsMan
Guest
« Reply #15 on: January 19, 2009, 12:30:26 am »

Hey Con? Can you submit the final versions of your patches to the database? There is a lot of them on the homepage but it's really confusing for someone who doesn't know which ones are the latest.
Con
Guest
« Reply #16 on: January 19, 2009, 11:02:27 am »

Surely, actually we have these main pateches for both maps:
Roto, DN and translation (base patches: menu, fixes)
Then you must decide between:

Restoration: restores the original broadcast feeling
LOZ: makes it a classic "LoZ"
Decoration: this is more or less a hybrid between Restoration and LoZ patch
RH: makes the game playable on real hardware.

Except the rh, which is hacked by Mottzilla, the projects are finished, because I am officially retired  Tongue

What for patches shall I transmit to..where? Shall I make a complete patch of each version (e.g. roto,dn, trans,restoration) which you only have to apply on the original rom?
DarthNemesis
Guest
« Reply #17 on: January 23, 2009, 02:56:36 am »

Quote from: Con on January 18, 2009, 12:36:10 pm
We are very interested in the final speech which occurs between 5:05 and 5:40 in this video. There is no accurate translation required but briefly, because we are only curious what is told there. Could you please translate this as well? Many thanks in advance  Smiley
I translated it for you already!
http://209.85.173.132/search?q=cache:4Bl-QD_sadAJ:www.romhacking.net/forum/index.php%3Ftopic%3D5082.0
Con
Guest
« Reply #18 on: January 23, 2009, 11:50:23 am »

Ah, thanks a lot  Smiley
I think I only read only the translation about the bubbles that you posted at youtube at that time  :huh:

I have submitted the latest hacks (and apparently the last ones, since I retire from hacking business) here:

http://www.romhacking.net/?genre=&platform=&game=&category=&perpage=20&page=hacks&hacksearch=Go&title=BS+Zelda&author=

The hacks must be applied on the original dumps, and they are complete merged patches (translation, base, upgrade...).
Restoration for map1/2 makes the gameplay as original to the broadcast as possible (included are also the translated waitsigns) and
Third/Fourth Quest hack makes the game to an "original Zelda" without timer and so forth.

I will upload the hacks for Kodai no Sekiban asap Smiley
DaMarsMan
Guest
« Reply #19 on: January 23, 2009, 03:36:59 pm »

I would make a complete patch as well. How about throwing all of them into a single folder/zip and putting a readme as to what all the different patches are for. That was we can put it under a single entry of 'BS Zelda' in the translation section.
Con
Guest
« Reply #20 on: January 29, 2009, 07:18:34 am »

Well, we have in the meanwhile dozens of single patches, and I also lost the oversight myself Smiley

I submitted 2 complete patches for each map, one to play zelda style and one to play the original broadcast style (each merged with a translation as well).

I also submitted 10 minutes ago our progress in Kodai No Sekiban Smiley
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