Hi everybody....
Well, as a sprite ripper, I'm interested from rip the graphics of the super robot wars games....
during the start of the year, I've learned to use GGD to get the sprites and i can rip almost any sprite for all the PS2 games, i also learned to rip from the PS1 games...
the reason for i am posting here is because of all the graphics there's only one format who i cannot rip:
the PS2 alpha 2 and 3 full battle animation sprites...
in the PS2 alphas there are 2 graphic files who has the unit sprites : the eff2d.bin, who has all the map attacks, in game menu sprites and the base unit sprites...
those base sprites are used only as reference on the robot encyclopedia and menus and not all the pieces are there, meanwhile are fully rippable, they are not complete, here's the base sheet of ideon from SRW alpha 3...
then it's the wp.bin file, that file has all the backgrounds, cut-ins, special effects and the rest of the sprites for the units, including all the weapons...
the main problem is, that file is encoded of some way and all the graphics are garbled...
meanwhile you can distinguish some graphics, the encoding makes it impossible to rip properly...
the next image is from the alpha2 wp.bin it supposedly shows trowa and quattre, characters from gundam wing, those are the cut-ins used in the battle prior certain attacks...
you can see how barely you can distinguish them and all the garbage, theoretically, as in all the SRW PS2 games the right width of the sheets in GGD is 256 pixels, next is a cut-in rip of folka albark, from SRW original generations Gaiden ...
assuming banpresto used the same sprite animation technique for all the games (which is probably true) the alpha sprites should look like this, in this width format...
both games (the alphas) share the same filesystem on their discs and have the same strange encoding on their wp.bin's
I'm asking this question on a romhacking forum because as you have more skill with hex editing and that kind of things, maybe you know some method for decoding those files, and get the images...
if that's not possible, at least can i get some help to try to decode the files by myself?...
if anyone wants to try it but doesn't have the games i can send you the alpha2 wp.bin file for research (assuming this is permitted on this forum)
any help with this will be really appreciated, and credited accordingly for any future sprite rip or related SRW project...
i hope you can help me with this...