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Author Topic: What are your feelings about Romhacking?  (Read 1 times)
Deathlike2
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« Reply #15 on: October 21, 2010, 12:52:22 am »

Without going into the complete BS that I believe the op will degenerate this thread into...

Romhacking has always been "the fix" into tweaking a game that you loved so much and making it better somehow... whether it is by making new levels or creating new challenges or simply making it a little less buggy. Of course some mods/hacks have been incredible to point of making it almost unrecognizable... so that's no real limit (other than those that require more space) and it never really gets old unless one neuters it (for some sort of purpose that isn't very practical or interesting). In most cases, the best hacks would do the original coders proud with the foundation they have provided.... that's what romhacking should aspire to be!

Edit: I'm sure the infamous hack that was to be released is one of things that shouldn't have been shut down, but one can argue that what they did amounts to like writing the next book in the Harry Potter series... when it is supposed to be a fanfic. Once something like that grew into "the next big thing" while potentially eating into profits because of its release... it doesn't appease the creators at all (well, to a limited extent anyways).
« Last Edit: October 21, 2010, 01:01:33 am by Deathlike2 »
Jedi QuestMaster
Guest
« Reply #16 on: October 21, 2010, 01:44:41 am »

Quote from: I.S.T. on October 20, 2010, 11:49:57 pm
tcaudilllg not being able to understand something is about par for the course.

Smooth.
BRPXQZME
Guest
« Reply #17 on: October 21, 2010, 02:07:27 am »

Quote from: I.S.T. on October 20, 2010, 11:49:57 pm
tcaudilllg not being able to understand something is about par for the course.
In his defense, a lot of gamers these days come off with the impression that Wada is somehow an out of touch douche (why, I read a post stating such early this morning on Eorzeapedia), and more generally that S-E in general is a company comprised wholly of touch douches. I say out of touch is probably fair, but I kind of doubt that they’re all in the business to be douches.

Though, the frothing mindless rage that seems to constitute one end of the “gamer” spectrum is something I am content to distance myself from, and I don’t quite get why RPG fans (of all the genres...) engage in this kind of unenlightened behavior, but they do. That’s how life in the year 2010 is, I suppose.

To come full circle and give a vague answer to a vague question, it’s the little things that count. A minimum of contact with idiots (such as the mentality above; also disdained on my part is the 0-day mentality); an intersection of interests that have to do with low-level programming and Japanese language that also happens to bring about the aforementioned minimum of contact with idiots. That one time my friends were all like “Hey there’s a Mother 3 translation it’s all over the game sites” and I was like “I don’t care to check those but you ought to check that readme my name’s kind of in it” and then I turned blue and keeled over due to a lack of commas.
I.S.T.
Guest
« Reply #18 on: October 21, 2010, 02:25:57 am »

Lack of commas :laugh:

I had no idea you were involved in M3, as I've not played it.

I would say parts of the company are out of touch. The problem is the parts that are out of touch make up the bulk of the Japanese arm of the company(Remember, they own Eidos now).

The part of the company in charge of Dragon Quest seems to know what its fans want, and how to deliver it. DQ continues to sell in great quantities, and unlike with FF, most of the longtime diehard fans are still happy with the games.

In addition, the company seems to handle things outside of FF fairly well, though not entirely(The new Mana games, the new Front Mission game).
BRPXQZME
Guest
« Reply #19 on: October 21, 2010, 02:33:40 am »

Quote from: I.S.T. on October 21, 2010, 02:25:57 am
I had no idea you were involved in M3, as I've not played it.
I wasn’t. But I’m in the readme. For a polite person like Tomato, a simple “thanks” for helping figure out one silly little word that you might have figured out on your own anyway costs nothing and doesn’t hurt. :thumbsup:

(It was quite literally one word. Like I said, little things.)
Next gen Cowboy
Guest
« Reply #20 on: October 21, 2010, 03:26:41 am »

More people need to enjoy the little things in life, like reading a fantastic post, and commas.

 :thumbsup:
Gil Galad
Guest
« Reply #21 on: October 21, 2010, 11:31:59 am »

I've had different feelings about ROM hacking and emulation throughout the years. First the thrill and excitement of playing old games on a PC through emulation was totally awesome. Then seeing others hack ROMs to make their own games or to translate a game to another language was pretty awesome as well. Of course I had to try it and the rest was history.

Then I was kind of paranoid for awhile about being busted hacking ROMs and I had a large collection of them too. A lot of other people seemed to be paranoid and others justifying having a collection by making up various things such as only having a ROM for 24 hours. And another, here is my favorite bullshit made up law.

Quote

Internet Privacy Act

If you are affiliated with any government, police, anti-piracy group or other related group or working for Adidas, Manolo Blahnik, Converse, Louis Vuitton, Chanel, Burberry, Hermes, Prada, Air Jordan, Nike, Timberland, Gucci, Cartier, Oakley either directly or indirectly, or any other related group, or were formally a worker, you CANNOT enter these web pages, links, nor access any of its files and you cannot view any of the HTML files. If in fact you are affiliated or were affiliated with the above said companies, by entering this site you are not agreeing to these terms and you are violating code 431.322.12 of the Internet Privacy Act signed by Bill Clinton in 1995 and that means that you CANNOT threaten our ISP(s) or any person(s) or company storing these files, and cannot prosecute any person(s) affiliated with this website.

The original thrill of hacking has worn off and I very rarely get excited about making a hack unless it was a really good one. A lot of times, I almost can't stand playing a game after I'm done working on it because I spent so much time on it. Over-all, I enjoy this hobby very much and that is what I consider it as. Hacking has also gotten me past a lot of hard times when I was depressed and I would hack and not think about anything else while I was having fun.

Sometimes it kind of sucks being a hacker because you hack way more than play a game and the time has to be balanced out between hacking and playing a game for enjoyment. I go from being really excited about hacking and then I just can't manage to even touch a hex editor at all and I've been through all those times. Right now, the excitement is back and I've been hacking straight for many months. I'm kind of excited about some of the stuff that I may release in months to come. It's also fun to give away what you worked on and it's a good feeling when other people enjoy what you have done.







tcaudilllg
Guest
« Reply #22 on: October 21, 2010, 03:02:26 pm »

Quote from: BRPXQZME on October 20, 2010, 09:59:37 pm
Quote from: tcaudilllg on October 20, 2010, 07:24:52 pm
I watched a video about the history of Square. It's pretty obvious from looking at it that its CEO doesn't really understand games or even the game industry probably. To hear him tell it, Final Fantasy is just a cash cow that he's lucky enough to control the rights to.
That’s pretty much the opposite of how he puts it:
Quote
How did you decide to begin working in the videogame industry?

Ever since I was a student I wanted to manage a company. In Japan what normally happens is you’re recruited as a freshman into a company and you go through your career with the goal of reaching the position of president; the president, in that sense, is only a goal. I felt that setting out to be a president as my profession was possible, so I intended to become president of a company by the age of 40.

However, it’s not possible to just become a president without a track record! So I thought that it would be best to go through some kind of an apprenticeship at a company and the toughest apprenticeship, or the most demanding company at that time, was a securities house. So I joined a securities house. But ultimately I wanted to run a company with a ‘theme’. The fundamental themes in the 21st century are creating life or creating society. A company that creates life is a biotechnology company, a company that creates society would be an IT company or a game company. Well, of course, I loved games and I played them a lot, so I decided to join a game company, Square. However, back then I was really an uneducated consumer – I was a big fan of Final Fantasy but I hadn’t realised it was made by Square!

(“An Audience With: Yoichi Wada”, Edge, January 6, 2010)

It wasn't their CEO. It's the guy who pretty much controls the company. Don't care to look up his name. Look up G4's special on Final Fantasy, he's in it more than just about everybody else.

Wada himself seems to be a voice of restraint, if anything.

but anyway, back to the topic.
« Last Edit: October 21, 2010, 03:52:38 pm by tcaudilllg »
PolishedTurd
Guest
« Reply #23 on: October 21, 2010, 10:31:53 pm »

I'm particularly drawn to the NES because it's the platform I first became immersed in during my youth. It was a time when graphics were relatively primitive, so games had to be appealing (for me) on the basis of innovative gameplay and feel. To a disconcertingly large extent, modern games have not made the same strides in gameplay and feel that they have in graphics and sound. In subsequent platforms, I see marginal imagination of gameplay with much more processing power and memory; bad mechanics, and not nearly the depth of familiarity with the controller that the better NES games seemed to demand. I'll take Castlevania 1, 2 and 3 on the NES over all Castlevanias after them.

Because of limitations of the technology, NES games had to settle for rough facsimiles (graphics and sound), which gives them a certain charm and consistency of character. All platforms 16-bit and beyond lost this character, with the possible exceptions of the Sega Genesis and Turbografx 16 sounds.

The NES games were also difficult to a point that required commitment and determination to beat, ideally resulting in a great sense of satisfaction from doing so. More modern games are either too easy, or the higher difficulty setting is cheap (reduced player health), requiring cheap tactics to win, as opposed to greater finesse.

Don't get me wrong - I play much more Xbox 360 than NES (but not much of either Sad). But when it comes to ROM hacking, I see it as the opportunity to make the perfect sequel to my favorite games. You can keep all the physics and controller mechanics and basic character of the game, but give yourself and others more of it, in the form of new maps, new enemy locations, maybe new enemies, power-ups, etc. In all likelihood, loving an old game probably means you have it memorized and can beat it in 20 minutes while eating a sandwich. So a fresh take on a classic game is exactly what the doctor ordered.
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