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Author Topic: Screenshots  (Read 67873 times)
Rai
Guest
« Reply #540 on: June 19, 2008, 07:43:45 pm »

Reviving an old project.

















So yeah, all the song names as of now are translated and inserted with only a few errors.
snesmaster40
Guest
« Reply #541 on: June 20, 2008, 06:03:08 am »

Quote from: KC on June 17, 2008, 04:03:02 pm


The small font is kinda bad... but with an enormous height of 5 pixels, it can't really look good... But I'm quite pleased with the general result.

Interesting. I always wanted to play the first one (on the PS2), but I can't play DVD9 imports Sad
satsu
Guest
« Reply #542 on: June 20, 2008, 12:08:46 pm »

Quote from: KC on June 17, 2008, 04:03:02 pm
The small font is kinda bad... but with an enormous height of 5 pixels, it can't really look good... But I'm quite pleased with the general result.

You're refreshingly modest. That screenshot looks like it came from an official translation. One of the good ones.
tc
Guest
« Reply #543 on: June 20, 2008, 01:09:07 pm »

That one looks good due to being an official Nintendo font built into all DS systems worldwide.
satsu
Guest
« Reply #544 on: June 20, 2008, 02:00:37 pm »

Quote from: tc on June 20, 2008, 01:09:07 pm
That one looks good due to being an official Nintendo font built into all DS systems worldwide.

What, the five pixel font?
KC
Guest
« Reply #545 on: June 20, 2008, 03:35:22 pm »

None of the fonts there are built into the DS, and they aren't the one that's builtin, too.
tc
Guest
« Reply #546 on: June 20, 2008, 07:03:05 pm »

Quote from: KC on June 12, 2008, 03:42:28 pm


VWF working now. Quite a few changes, but still pretty easy.

This, looks similar to what I was thinking. Guess I'm mistaken though. Nevermind. Wink
Darkdata
Guest
« Reply #547 on: June 20, 2008, 07:29:44 pm »



All my work but the monkey, I can't sprite enemies for beans. Tongue
Commando125
Guest
« Reply #548 on: June 21, 2008, 05:10:06 am »

Whats with the white pixels on top of the monkey's head?
creaothceann
Guest
« Reply #549 on: June 21, 2008, 05:57:42 am »

Maybe a propeller? Wink
Darkdata
Guest
« Reply #550 on: June 21, 2008, 07:32:18 am »

Quote from: creaothceann on June 21, 2008, 05:57:42 am
Maybe a propeller? Wink



Yep, the flying monkeys right from Doki Doki Panic.
Gilgamesh
Guest
« Reply #551 on: June 25, 2008, 09:58:31 pm »

Quote from: Dragonsbrethren on June 10, 2008, 01:57:22 pm


Just having a little fun.

Playable Golbez DEFINITELY creates potential for sidestory/sequel/prequel glory. DO IT.
« Last Edit: June 25, 2008, 11:12:20 pm by Gilgamesh »
Moulinoski
Guest
« Reply #552 on: June 25, 2008, 10:24:20 pm »

Quote from: KC on June 12, 2008, 03:42:28 pm


VWF working now. Quite a few changes, but still pretty easy.

This is Xenosaga for the DS? O_O

Also, KC, wtf go back and finish Super Robot Wars J pl0x! (I kid. I guess you're taking a break from that project or waiting for for something.)
Gideon Zhi
Guest
« Reply #553 on: June 26, 2008, 01:17:15 am »

Quote from: Gilgamesh on June 25, 2008, 09:58:31 pm
Quote from: Dragonsbrethren on June 10, 2008, 01:57:22 pm


Just having a little fun.

Playable Golbez DEFINITELY creates potential for sidestory/sequel/prequel glory. DO IT.

Golbez needs General Leo "Shock" command.
KC
Guest
« Reply #554 on: June 26, 2008, 06:22:46 am »

Quote from: Garoth Moulinoski on June 25, 2008, 10:24:20 pm
This is Xenosaga for the DS? O_O

Also, KC, wtf go back and finish Super Robot Wars J pl0x! (I kid. I guess you're taking a break from that project or waiting for for something.)
Yeah, it is.
Most hacking on SRWJ is done (since the end of March, actually), only a few minor things are left. Unfortunately, those minor things are way more complex than anything else. And as translation and editing will take many more months anyway... I won't bother with it for quite some time. Playing the game is more fun than hacking it anyway.
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