+  RHDN Forum Archive
|-+  Romhacking
| |-+  ROM Hacking Discussion
| | |-+  Question about making an IPS for a multiple disk game
Pages: [1]
Author Topic: Question about making an IPS for a multiple disk game  (Read 2 times)
Validus
Guest
« on: December 03, 2009, 09:04:37 pm »

Lets say game X is 3 discs long. Disc 1 and 2 have been completely translated. Disc 3 is still in japanese 100%. If i were one of the IPS files from disc 1 or 2 would it translate the menus and items and such?
I.S.T.
Guest
« Reply #1 on: December 03, 2009, 09:08:09 pm »

Discs from what system?
GenoBlast
Guest
« Reply #2 on: December 03, 2009, 09:08:18 pm »

Yes, IPS patches are magical and will work in that way.
Ryusui
Guest
« Reply #3 on: December 03, 2009, 09:22:48 pm »

Translation from sarcasm: not a chance.
Validus
Guest
« Reply #4 on: December 03, 2009, 09:44:24 pm »

ok. thanks.

Discs for MSX.

What if i "make" a new IPS using say, Disc 2 translated vs. Disc 3 Japanese>?
GenoBlast
Guest
« Reply #5 on: December 03, 2009, 09:50:27 pm »

Then you will have a patch that converts the translated Disc 2 into an untranslated Disc 3.

IPS patches are not meant to be used in the way you are trying to use them.
Validus
Guest
« Reply #6 on: December 03, 2009, 09:51:19 pm »

k thanks.
Pages: [1]  


Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC