I'm trying to create a translation patch for a PC game, but NINJA won't allow the patch to be created if the file sizes are different between versions. The Readme or other documents can not be changed. Another multi-file patch creator, Beopat, said the same thing:the updated/translated file must be the same size as the original. There has to be a way around that, I've seen it does with other formats.
Also, does the file's name affect the ability to patch?