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Author Topic: The Dragon Force II Localization Project  (Read 3 times)
FaustWolf
Guest
« Reply #45 on: March 07, 2011, 07:00:07 pm »

First thing I'm going to do when I get back to Dragon Force II is finish inserting all the gameplay text and in-battle dialogues Sandslice translated. That should be done by summer, at which point the game would be hypothetically "playable in English." Hmm, I wonder if a partial translation patch would be worthwhile at that point, so people could play the game even if they don't know what's being said in the story sequences? Lots of people have asked about that possibility.

reinofhearts has Sanice's/Tradnor's scenario completely translated, and translators have signed up for most of the remaining scenarios. If I can just get back in touch with Hanmyou, we'll have them all covered. But seeing as Hanmyou hasn't checked in for awhile, we may still have one left to translate if more become interested. I'll do the text insertion for each scenario as it becomes available, but we have to get them all done before releasing a final patch -- the story text has to be either all in English due to our solution for getting the game engine to display ASCII text in those sequences.
Nintennuendo
Guest
« Reply #46 on: March 24, 2011, 08:36:33 am »

FaustWolf, I registered simply to thank you for your (and the whole team's) work on this project. One of my fondest childhood memories was playing the original dragon force. Even if you don't finish, lose interest, or hit a wall, I'm glad that you all have made the effort so far. I can't wait for your translation to be released, whenever that may be. I wish I could provide help in some way (thanks to a pesky old terminal illness, I'm stuck at home most of the time). Unfortunately I don't have any translation or programming ability, the best I could probably offer would be bandwidth or a dedicated server. I'm willing to help in any way. I wish you good luck and godspeed.
FaustWolf
Guest
« Reply #47 on: March 24, 2011, 10:15:50 pm »

Thanks Nintennuendo! It's really the translators you need to thank, since they're the ones who are doing the lion's share of the work. Verve Fanworks has a Twitter account now, so everyone who wants to keep track of nitty gritty details on progress can follow along. What would the Twitter feed of a modding group even look like? Lots of "ZOMG! Changing pointers..." tweets I guess. Further Dragon Force II previews will start going up on the group's Youtube channel as well.

Should be returning to Dragon Force II text insertion within the week, and I'm hoping to have a demo patch with all gameplay-related text available sometime in June. But yeah, the first Dragon Force was like...my entire sixth grade year. Dragon Force II used to be this far-off, mythical thing until now. I'm really glad to be part of the community that makes titles like this accessible finally, and hopefully we'll be able to do the property justice.
« Last Edit: March 25, 2011, 12:01:50 am by FaustWolf »
FaustWolf
Guest
« Reply #48 on: May 20, 2011, 04:07:38 pm »

Woohoo, the Dragon Force fan community has been waiting for this exact screen for about 13 years now.

I just discovered that a few dozen gameplay messages still need translated; rather than pull the currently active translators from the story work, I'll just shout for more help here.  Grin 

Once we've worked through all the non-story gameplay text, I'll return for beta testers and then release a "playable in English" patch. My goal right now is to make it coincide with D-Day (totally lame, I know), but no doubt it'll slide further into June.
bastol
Guest
« Reply #49 on: May 20, 2011, 06:17:33 pm »

Very nice, can't wait to play this on real hardware !
Special T
Guest
« Reply #50 on: May 20, 2011, 07:51:59 pm »

Glad to hear the good news   :thumbsup:
FaustWolf
Guest
« Reply #51 on: May 23, 2011, 07:30:16 pm »

Crap, tornado possibly coming to house. No time to back up DF2 notes:

write bp @ 060689A0, watch registers r4 and r5 for screen write coords

Hee hee, hopefully I'll be able to come back here and laugh in a few mins

EDIT: Alles okay.  :beer: (and I should have written "read breakpoint", not "write breakpoint.")
« Last Edit: May 23, 2011, 08:21:54 pm by FaustWolf »
Nintennuendo
Guest
« Reply #52 on: June 08, 2011, 01:22:50 pm »

Still around and very excited! Been checking here every couple of weeks. I've both time and technical resources on my side, so please keep me in mind in the coming weeks/months for any patch testing. As mentioned before, I also have access to a fairly beefy server on a fast backend, (average 60-75mbps up and down) so if you could use help with distribution or even plain old computing power, please let me know. Also, it sounds like the tornado missed; glad to hear it. Good luck.
FaustWolf
Guest
« Reply #53 on: June 08, 2011, 03:20:23 pm »

Hahaha, yeah, I was literally tracing screen coordinates in Dragon Force II when the local tornado sirens fired up, and decided to make RHDN part of my disaster preparedness plan.  Cheesy  A funnel cloud passed over my neck of the woods without touching down, phew.

We're currently getting the in-battle quotes inserted, and there are still some more non-story lines to go in the domestic affairs files too. Two previews will be coming up soon: one to show off the rare Nobuteru Yuki art for the game that came with the orchestrated OST (plus in-battle lines) and one showing the wider gameplay experience to go with the call for beta testers.

I can't thank Sandslice enough for organizing the battle quote translations in a way that makes them really easy to insert quickly.  :crazy:

reinofhearts has offered to take care of some non-story lines that were left untranslated earlier, but I'd still love to get more translators on board in general.
Saturnman
Guest
« Reply #54 on: June 11, 2011, 05:01:26 pm »

Well I created an account just to follow this thread and add my support, and tell you that you guys are really making a lot of us dragon force fans dreams come true around here, I have 2 copies of the japanese version and can't wait to get a fully finished version to play, or even a mostly finished version to beta test. Signn me up lol. Also when this project is finished how will we burn this game in English to play on our saturns, will you link a file for us to burn to a CD-R? And any plans for other rare gems being worked on and ported/translated?


Anyhow, Amazing work, I'm struggling to contain myself over this, I really am going nuts over the thought of plaaying the sequel to my favorite game of all time and actually understanding it and not being frustrated after 10 minutes lol. Keep up the amazing work, God speed, and yipeeeeeeeeeee!!!!!!

 Also if your group needs any funding please let me know and I will gladly send some money via Paypal to your cause on the first of July.

Thank's again, so very much, I will be watching this very closely,  know 3 other guys who live near me who also want this game, so if a sale price is put on it let us know. We would gladly pay for al of our hard work and dedication.

-Mike/ the saturnman

June 11, 2011, 05:02:41 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Oh and FaustWolf...you rock !   Grin
FaustWolf
Guest
« Reply #55 on: June 11, 2011, 07:09:03 pm »

Hee hee, this project would be nothing without the translators who pour their blood, sweat, and language talent into it.   :woot!:  Doubtless a more experienced modder could have worked more efficiently on this; most of the text for the upcoming "playable in English" patch was translated by Sandslice and Sixfortyfive back in 2009, whereas I've only just become equipped with enough ASM reading skill to make it all happen technically in 2011. I went into this thinking I'd just toss text into a hex editor. Not quite!

No need for donations, but we'll happily sign up beta testers! We'll put out an official call once the gameplay text is all in place. I'd love to see how it handles on hardware, particularly given the little ASM tweaks in place nowadays. I can't offer any advice on burning a disc the Saturn can play, but there's at least one patiently waiting beta tester who might be used to this. 

If I can finish shooping in all the battle quotes this weekend (easier said than done!) I hope to have a little preview video treat for everyone by the following weekend.
Saturnman
Guest
« Reply #56 on: June 11, 2011, 07:55:23 pm »

Well thank you to all the translators too, you guys are fantastic, when this is done I'm putting 1 copy away for safe keeping and burning another copy to play till i wear it down to the lable lol. I assume it wll be using the disc swapping technique for playing on the saturn?
FaustWolf
Guest
« Reply #57 on: June 11, 2011, 08:06:59 pm »

Saturnman, go ahead and register at Verve Fanworks and reply to Konsolkongen's topic here. Konsolkongen will know way more about it than I do, and hashing this matter out between the two of you will make the wait less painful hopefully.  Smiley


Quote
And any plans for other rare gems being worked on and ported/translated?
I forgot to answer this. See here, and on our Youtube channel. Not a Saturn game though.
Saturnman
Guest
« Reply #58 on: June 11, 2011, 08:35:11 pm »

Yup I have read all of that and will continue to follow it. Thank's for the heads up. I don't see why you wouldn't be able to simply patch the game files and then burn them though, is it a very complicated act Faust? I guess time will tell. Wink
« Last Edit: June 11, 2011, 08:50:31 pm by Saturnman »
FaustWolf
Guest
« Reply #59 on: June 14, 2011, 03:28:09 am »

Just so people can see where it's at right now. It's not the "nice" preview I promised, mind!  Wink  Just a little crumb to tide folks over.
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