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Author Topic: Ultima Exodus? (Exodus 3 NES)  (Read 2 times)
Izuka
Guest
« on: August 30, 2009, 10:56:42 pm »

I'll keep it short and simple, is there any data on this game anywhere? I searched and came up with nothing.

All I found myself was palette, graphics, and text data. None of the good challenge changing stuff like enemy, weapon, spell, etc. stats : /

I'm pretty fail when it comes to finding data I don't know Sad
Bond697
Guest
« Reply #1 on: August 30, 2009, 11:24:04 pm »

there's a couple of things about u3: exodus here:

http://www.thealmightyguru.com/Games/Hacking/Hacking-NES.html

glad to see you're looking at it, btw.  u3-7pt2 are some of my favorite games of all time.
syntax error
Guest
« Reply #2 on: August 31, 2009, 05:04:02 am »

Ultima Games on NES are looking a bit crippled to me (2 KB RAM,OK).
These versions were programmed a lot later and are different.
This game stores data like the world map uncompressed.

All maps are 64 x 64 tiles,which is uncommon for console games.
Jigglysaint
Guest
« Reply #3 on: August 31, 2009, 05:22:57 pm »

Quote from: syntax error on August 31, 2009, 05:04:02 am
Ultima Games on NES are looking a bit crippled to me (2 KB RAM,OK).
These versions were programmed a lot later and are different.
This game stores data like the world map uncompressed.

All maps are 64 x 64 tiles,which is uncommon for console games.

That does seem rather large.  16 by 16 is one entire page, so it looks like each map contains 16 pages.  One kb of rom contains 4 pages, and each bank can handle 16 kb.  Basically one bank can handle 4 maps.  Now there should be about 16 maps in the game, so that totals up to about 4 banks used for maps.
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