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Author Topic: Source -> ROM  (Read 2 times)
Djungelurban
Guest
« on: April 02, 2009, 07:57:43 am »

So apparently the source code for the unreleased Mega Drive/Genesis game Mr Nutz 2 is available online in "various places". And while I admit Mr Nutz was perhaps not an epic achievement in game making it was decent enough to make a sequel interesting enough to try. Now, as far as I know there's no way to run source code just like that so in order to run this game you'd have to convert it into a rom image. And what I'm asking is this even possible and if so is someone willing to take it on? I'd be more then happy to provide the source code and I'd hope that if possible said unnamed person would post it back here. I'd like to point out however that since my romhacking skills/knowledge is less then great (read literally nonexisting) I don't know if it's a complete game. Might just be a few levels and might be riddled with bugs. I'm sure however that if a person is big into MD hacking, then this experience would be immensely educational.

I know this is something of a gray area in terms of the rules and if it does in fact break them, then just delete this post. Just thought that since the game first of all was unreleased and since there isn't a rom really (yet) and since Ocean themselves no longer exist and as far as I can tell no one owns or even cares about the Mr Nutz license it would be ok. I also thought that since I would actually provide with something myself (the source code) this wouldn't be considered your standard "I'm lazy, do the work for me" post. But if I'm wrong, feel free to put me in my place. Smiley
Deathlike2
Guest
« Reply #1 on: April 02, 2009, 08:14:51 am »

If one had the source to a game, there is really no reason to "convert it to a ROM image", unless you really wanted to do that. Usually, it is a better idea to write a port of the game, like what id has done for Doom.
Djungelurban
Guest
« Reply #2 on: April 02, 2009, 09:16:47 am »

Ok then... These are the things I don't know. Smiley
Here it is anyway if someone wants to take a look at it.
http://uploading.com/files/3274VZC6/Mr Nutz 2 Source Code.zip.html
Tauwasser
Guest
« Reply #3 on: April 02, 2009, 09:18:14 am »

Well, if he wanted to play it, that'd be a reason do to so lol

Try to read up on MD assemblers and stuff. If the source leaked, maybe an SDK leaked, too, in said "various places". You can be marry if you don't need an SDK, so that might an option, too. But if you don't have confidence in your hacking skills, then it might be hard for you to figure out.

cYa,

Tauwasser
Ryusui
Guest
« Reply #4 on: April 02, 2009, 09:42:22 am »

This came up on Assemblergames.com.

From what I understand, the code can't be compiled, period; there are files missing.
Tauwasser
Guest
« Reply #5 on: April 02, 2009, 09:49:14 am »

Well I didn't try it, but it seems the whole thing is documented in German and has like all the tools in there as well. It has some funky makefile that can be produced with the "updatefile" script (??). It does seem to be a lot less than you would expect for a game like that. I read in the source that there are supposedly islands, "Tekkno City" (which later gets destroyed, way to spoil a game mr. programmer!), Cloud City and then a rerun of "Tekkno". You should try to use the NEON Gametool that comes with the source and see what's missing if any.

cYa,

Tauwasser
KaioShin
Guest
« Reply #6 on: April 02, 2009, 11:17:47 am »

Code is one thing, do you also have the game's data? Like images, music, levels... The Source code alone won't make a running game. And even if you had the data, linking it all together might be hard.
Tauwasser
Guest
« Reply #7 on: April 02, 2009, 12:09:19 pm »

It's all in there and referenced by the funny script-thing I mentioned. I really suggest trying the program as it has some strings pertaining to the resource files also in there (TTF being for graphics as far as I could tell on a quick glance).

cYa,

Tauwasser
Deathlike2
Guest
« Reply #8 on: April 02, 2009, 03:11:07 pm »

Quote from: KaioShin on April 02, 2009, 11:17:47 am
Code is one thing, do you also have the game's data? Like images, music, levels... The Source code alone won't make a running game. And even if you had the data, linking it all together might be hard.

If worse comes to worse, you could always create that yourself, but you would have to know the format. There have been projects of sorts dedicated to accomplishing this w/o infringing on the source material....
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