I've encountered a Rom whose table looks like this
Code:
10=a
11=b
12=c
13=d
11=b
12=c
13=d
And so on. It also includes the DTE like
Code:
BF00=abc
BF01=ad
BF02=cd
BF03=bad
BF01=ad
BF02=cd
BF03=bad
And so on. I found an area in the Rom that stores the said DTE as text, abc, ad, cd, bad,....... All have pointers point to them. So this is called the Library DTE, right?
Ofcourse, if we modify these, the DTE displayed to the screen corresponding to what we changed it. But
I want to ask that how can I modify the hex that prints DTE to the screen, say, BF00 into bad, cd or anything else instead of abc.
I guess that when the games sees BF00, it will look for the pointer of abc, which points to hex 10, 11 and 12 to display abc. But I can't find the are that has any link between BF00 and abc. So I wonder wethere I'm thinking right or not.
Thank you very much for reading.