wiiztec
Guest
|
|
« on: December 17, 2008, 02:23:56 pm » |
|
I can apply the patches without any problems but wen I try to load the patched roms it just displays the first logo in garbaled graphics then doesn't load any further :'(
|
|
|
|
snesmaster40
Guest
|
|
« Reply #1 on: December 17, 2008, 02:33:34 pm » |
|
Could you at least tell us: - What games are you trying to patch - The hacks you want to use - What patcher you used - What emulator are you using
|
|
|
|
wiiztec
Guest
|
|
« Reply #2 on: December 17, 2008, 02:43:19 pm » |
|
Super metroid & SMW2 Yoshi's Island
Justin bailey & SMW2+ 2
Ips Xp & Ninja patcher
ZSNES & Snes9x
|
|
|
|
Lenophis
Guest
|
|
« Reply #3 on: December 17, 2008, 02:50:06 pm » |
|
Header issue. The patches either want a header, and you are patching to a non-headered rom, or they don't want a header, and you are patching to a headered rom. If the readmes don't state it, then it's going to be a crapshoot, and you'll just have to try until you find the combination that's right.
|
|
|
|
wiiztec
Guest
|
|
« Reply #4 on: December 17, 2008, 03:02:35 pm » |
|
The header is like the title of the game in ascii when veiwed in a hex editor right?
|
|
|
|
|
GenoBlast
Guest
|
|
« Reply #6 on: December 17, 2008, 03:05:18 pm » |
|
The header is like the title of the game in ascii when veiwed in a hex editor right?
It's the first 512 bytes of the rom.
|
|
|
|
Ryusui
Guest
|
|
« Reply #7 on: December 17, 2008, 03:12:54 pm » |
|
Technically, it's 512 bytes appended to the start of the ROM. If the byte size of the ROM divides evenly by 1024, then you have a headerless ROM. Otherwise, it's headered.
|
|
|
|
wiiztec
Guest
|
|
« Reply #8 on: December 17, 2008, 03:53:28 pm » |
|
Everything works now my roms just needed headers
|
|
|
|
Tauwasser
Guest
|
|
« Reply #9 on: December 17, 2008, 05:11:27 pm » |
|
Technically, it's 512 bytes appended to the start of the ROM. If the byte size of the ROM divides evenly by 1024, then you have a headerless ROM. Otherwise, it's headered.
That's insertion then, because app end is at the end by definition cYa, Tauwasser
|
|
|
|
DarthNemesis
Guest
|
|
« Reply #10 on: December 17, 2008, 05:18:49 pm » |
|
That's insertion then, because app end is at the end by definition I prefer prepend :happy:
|
|
|
|
Lleu
Guest
|
|
« Reply #11 on: December 18, 2008, 05:11:32 am » |
|
Well, it depends.
|
|
|
|
Talbain
Guest
|
|
« Reply #12 on: December 18, 2008, 09:50:46 am » |
|
People are way too bored on these forums.
|
|
|
|
Numonohi_Boi
Guest
|
|
« Reply #13 on: December 18, 2008, 08:59:58 pm » |
|
try different versions of the roms you are using try IPSWintry zsnes soft patch keep trying different dumps of the roms. good luck.
|
|
|
|
snesmaster40
Guest
|
|
« Reply #14 on: December 19, 2008, 05:20:23 am » |
|
Uh... he's fixed the problem.
|
|
|
|