So, I was messing with the Hi-res texture functions Nintendo 64 emulators have nowadays, just for kicks, trying to change the look of the characters in Super Smash Bros.
I figured, Kirby is the simplest character in that, so I'll start with him.
Well, I've managed to alter his face, but...

Neither his body nor his feet use textures. They're simply flat colors. I've seen the colors for Mario in Mario 64 being altered hundreds of times, so I figured there must be a way to find this info in the rom and replace that color. Thing is, I have no idea where to find it.
Has anyone attempted to change the colors in Smash Bros. models? Is there a tool to help me find where they're located? I've done palette editing in NES, SNES and GBA titles; they all have emulators that let me see the colors and look for them. But with the N64, I can't do that. Anyone have some insight into this?
(for the record, the RGB value of Kirby's body color is #F7A5B5 (247, 165, 181). I'm quite sure the N64, like other systems, uses a different system, though. Does anyone know how to make that conversion so I can alter the value in hex?)
(Update: I tried searching for the RGB value above in hex, to no avail. Also tried it backwards (B5A5F7), and nothing. So, I'm stumped. I got that color value from Kirby's face texture, but I don't see why it'd be innacurate.)