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Author Topic: snes sprite question  (Read 2 times)
Chester
Guest
« Reply #15 on: October 21, 2008, 03:29:43 am »

Quote
just the simple if(debugger_enabled) placements before debugging areas (memory access, opcode execute, etc.) knocks off ~10% of my emulator speed. It'd be much worse for faster ones.
You can define the --enable-debugger as a ./configure option. Let the user make the choice Smiley
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