Has anyone used nbasic, the basic interpreter which creates NES asm code? i tried to run it but there was a problem with the included DLL
link:
http://bobrost.com/nes/files/nbasic_2004_03_14.zipedit: nevermind you have to download this DLL from his site
http://bobrost.com/nes/files/cygwin1.dlledit2: i put the new dll, the docs and the bin files into this zip:
http://www.savefile.com/files/1830762 there's also bin files for OSX and linux, as well as the source. i uploaded it to the utils here on rhdn too
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edit3: have people used nbasic? is it useful? i was thinking about writing my own version of a NES basic but there's this one already so i'm not sure if it's smart to reinvent the wheel...
edit4: holy shit there's a whole semester's course for learning how to program the NES on that site
http://bobrost.com/nes/ including notes, slides and assignments. niiiiice
I really do not like it at all. and NESDEV.COM's BBS says it is not good at all, especially the incompatibility with the REAL NES console. I already wrote a review for that utility.
If you want a new, but better NES basic: modify the source code from Batari Basic instead. Although it is used for ''Atari 2600 VCS'' ASM code, It can be recoded to output NES code using DASM.
Here is Batari Basic (with source code included):
http://bataribasic.com/batari_Basic_version_1.0.zipAnd you can find DASM here:
http://dasm-dillon.sourceforge.net/ (This can be used to create NES games. Although it is primarily configured to Atari 2600 VCS and FairChild Channel F ROM files.)