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Author Topic: FF6 question  (Read 2 times)
Zeemis
Guest
« on: September 07, 2008, 01:20:52 am »

I'm trying to impliment a Summon feature into FF6 which was origionally from FFIV and other games.
How would I get all the summons to be in a menu like the magic is?

i.e, you select Magic or X-Magic and a menu comes up with all the spells known, pretty obvious.

If this is possible, how can I make it so summons can be cast more than once in a battle?
Aerdan
Guest
« Reply #1 on: September 07, 2008, 05:57:45 am »

As far as I know, you'd have to copy the Magic code and modify it to list the Eidolons, then modify the Eidolon casting code to permit multiple castings, *then* modify the Magic code to remove the up-can-summon stuff.
Zeemis
Guest
« Reply #2 on: September 07, 2008, 09:03:01 am »

What table would I load for this?
Disch
Guest
« Reply #3 on: September 07, 2008, 09:50:19 am »

Quote from: Zeemis on September 07, 2008, 09:03:01 am
What table would I load for this?

This is not a text hack... you don't use a table file.  It's an asm hack.  You'd have to look at the game assembly -- find where it fills the magic list in battle, and add code to make it include summons.
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