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Author Topic: Translating English Words Into Turkish Words Exactly...  (Read 2 times)
Pinkpulveriser
Guest
« on: August 10, 2008, 07:30:39 am »

Hello. I want to translate English words into Turkish words in the U.S. games. I am using "Hex Editor" (Just for now). I can translate English words into Turkish words, but not exactly. Example; the "Oyuna Başla(English mean: Start Game)" word, translated Turkish word as "Oyuna Basla" in the games. The "Ş" letter, don't exist in the games. Can we add the letter "Ş" into English languaged games? (And other 'Turkish Alphabet' letters, "Ç, ç, İ, ı, Ö, ö, Ş, ş, Ü, ü".) There are any programs can do this? Thanks... Roll Eyes
Nightcrawler
Guest
« Reply #1 on: August 10, 2008, 08:38:46 am »

You need a tile editor so you can add the additional font letters to the game. Get a tile editor, find the font, and then draw in the additional letters. Hopefully the font is not compressed in your game or it will be much more complicated.
Pinkpulveriser
Guest
« Reply #2 on: August 10, 2008, 09:47:35 am »

Quote from: Nightcrawler on August 10, 2008, 08:38:46 am
You need a tile editor so you can add the additional font letters to the game. Get a tile editor, find the font, and then draw in the additional letters. Hopefully the font is not compressed in your game or it will be much more complicated.

K. Thank you. I'll try. Smiley


Edit: Can anyone suggest a Tile Editor program? And, how is font compressed in games?
« Last Edit: August 10, 2008, 09:54:55 am by Pinkpulveriser »
RedComet
Guest
« Reply #3 on: August 10, 2008, 10:28:53 am »

The Newbie Package of REQUIRED Material

ROMHacking.net FAQ: You ask, we answer!
ROMHacking.net Getting Started Section: Newbies Go HERE!
ROMHacking.net Documents Section!
How to ask questions the smart way.
On the Essence of ROM Hacking
Spikeman
Guest
« Reply #4 on: August 13, 2008, 04:44:02 pm »

The most popular tile editors are Tile Molester, YY-CHR, and Tile Layer Pro. All of them can be found here. For more info on graphics editing be sure to read up on the getting starting section that RedComet linked to.
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