Hello, I was wondering if anyone could assist me in explaining to me how I might find the location of different objects in an N64 Rom.
I already know how to move or change things while the game is running but what I want to know is
how(or where) I may find those coordinates in the actual Rom file.
I have done ASM/Rom hacking before, but that was on the GBA and I doubt the things will be the same.
I've also read the document on object modifying for SM64 but I don't think that applies to all games.
The game I'm hacking is Bomberman 64 and any suggestions would be appreciated.
Oh, and if there's already a topic on N64 object hacking, could anyone tell me where?