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Author Topic: N64: Object hacking  (Read 2 times)
Trunaur68
Guest
« on: July 04, 2008, 01:53:15 pm »

Hello, I was wondering if anyone could assist me in explaining to me how I might find the location of different objects in an N64 Rom.

I already know how to move or change things while the game is running but what I want to know is
how(or where) I may find those coordinates in the actual Rom file.

I have done ASM/Rom hacking before, but that was on the GBA and I doubt the things will be the same.

I've also read the document on object modifying for SM64 but I don't think that applies to all games.

The game I'm hacking is Bomberman 64 and any suggestions would be appreciated.


Oh, and if there's already a topic on N64 object hacking, could anyone tell me where?
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