+  RHDN Forum Archive
|-+  Romhacking
| |-+  ROM Hacking Discussion
| | |-+  Rock'n'Roll Racing (SNES) gfx/level/tile editor/application...
Pages: [1]
Author Topic: Rock'n'Roll Racing (SNES) gfx/level/tile editor/application...  (Read 2 times)
goodiegood
Guest
« on: June 26, 2008, 10:07:20 pm »

i've been looking for either a gfx, tile or level editor for this awesome SNES game.

what i want, is to either a) change some simple graphics, such as the levels/stages b) edit i.e the damage the weapons does, the cars top speed, cost of gear/items and other related stuff c) edit the levels itself. like with Super Mario Kart tile editor that lets one edit the stages etc.

i've tried downloading several tile editors, but apparently they either won't work with the RRR ROM or they just makes a mess out of the game...

so i am basically wondering if any of you got a suggestion which editor i should go for in order to be able to do some editing for the above mentioned stuff.

i am not going to do anything advanced, just some simple editing, really...

so yeah, bring on some suggestions if you've got some! would greatly appriciate that, indeed. Smiley

ps: pardon if this was posted in the wrong section. wasn't quite sure where to post this...
elixirnova
Guest
« Reply #1 on: June 27, 2008, 12:24:28 am »

Well your out of luck because you'd probably have to decompress the graphics by using a tracelog and reading assembly. I'm not so sure what the level data format is or where it is located, but if you find it maybe through rom corruption do let us know! That sure is an awesome game, don't know that editing would make it any better...
Pages: [1]  


Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC