Being new to some of the finer points of delving into the SNES' RAM and vRAM, I have a question which may or may not be a stupid one. I'm working, from the ground up in terms of attaining the skill to do so, on translating Marvelous: Mouhitotsu no Takarajima. I've been using vSNES to wade through the vRAM and have found the graphics for various items of text I wish to alter; my problem here is that though I know where the decompressed data in vRAM is, I don't know where it is in RAM. I ask about this because I noticed
this post noting how to find the
end of the decompression routine by setting break points for the proper RAM addresses. I almost thought I had it
here, but alas, also not stated. I'm using Geiger's SNES9x debugger, for reference. Might anyone know what I need to do to find such information?