Quote from: Solid One on February 20, 2008, 12:02:48 pm
1. Take a look here:
http://www.romhacking.net/forum/index.php/topic,2634.0.html
and here:
http://www.romhacking.net/forum/index.php/topic,5426.15.html
you'll surely find useful ways for extracting palettes from GBA games and import them in tile molester.
2. Nope. You don't have to convert anything. this is the memory address. in hexadecimal. just copy&paste it in "Navigate > Goto", with checked on Hex and Absolute. It'll go directly to the address specified
With the help of Solid One links , i was able to locate the same screen as Solid One displayed in his search , But copying and pasting the memory address was not working for me , i was pasting it and hit ok but nothing happen , so i try searching manually and i got the same screen as u have shown .
Now i have found the tittle screen i want to change , i have another bitmap ready in which i have change that man and change the name also for the game i mean its a standard image in .jpg format , but now i am scracthing my head to how to import that jpg/bmp in tile molester and replace with the current one.
Please help me out..
regards
Chain