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Author Topic: Finding/Editing SNES palettes  (Read 2 times)
seirj
Guest
« on: February 09, 2008, 02:19:01 pm »

So, I can edit NES palettes pretty easily.
FCEUXDSP lets you see the palette and you can just copy that down and search for it.
But none of the SNES emulators have a feature like that.
I used vSNES and it let me edit the colors in a save state, but the colors only stayed for a few seconds.
How do I find the palette in the rom and change it?
I tried the Digisalt tool, but it didn't work for me.
creaothceann
Guest
« Reply #1 on: February 09, 2008, 03:09:40 pm »

You could try the Palette Finder, it's in the latest public version.

It might or might not work, depending on the game.
seirj
Guest
« Reply #2 on: February 09, 2008, 07:06:22 pm »

When I run that it says it can't find "rt1100.bpl"
creaothceann
Guest
« Reply #3 on: February 09, 2008, 07:33:14 pm »

Oh yeah, sorry about that - you need the Delphi 10 BPLs as well. Just put them somewhere where Windows can find them (vSNES directory, system directory, ...).
seirj
Guest
« Reply #4 on: February 09, 2008, 09:37:34 pm »

How do I use this tool to find and edit palettes in a rom?
This new version doesn't seem to even let me change the colors temporarily, in a save state.
creaothceann
Guest
« Reply #5 on: February 09, 2008, 11:10:34 pm »

Does it give some kind of runtime error or exception message?

The palette finder uses the palette viewer to get a list of colors (16 by default). Make sure that the "memory" selection is set to "ROM".

You can't change the ROM with vSNES; you need other tools for that. You could export the palette to a binary 512-byte file though and write the changed colors to the ROM with a hex editor.
« Last Edit: February 10, 2008, 03:55:30 am by creaothceann »
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