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Author Topic: Sugoro's Quest  (Read 208 times)
KingMike
Guest
« on: December 08, 2007, 01:04:52 am »


I fixed the status screen in AlanMidas' translation.
Addendum patch

If anybody wants a technical description:
The status screen is actually loaded into the second nametable when the game boots, and it stays there. Except for some reason, it is cleared out when a battle begins, and is reloaded as you exit the battle screen.
The game reloads the text using untranslated strings (that weren't easily found without ASM).
I found that for some reason Technos chose to store these "vertically" in the ROM. ("Wanryoku" stored in the ROM at offsets $B066, $B076, $B086, etc.)
UglyJoe
Guest
« Reply #1 on: December 08, 2007, 01:08:08 pm »

Quote from: KingMike on December 08, 2007, 01:04:52 am
I found that for some reason Technos chose to store these "vertically" in the ROM. ("Wanryoku" stored in the ROM at offsets $B066, $B076, $B086, etc.)

:huh:

That's just wacky.  But couldn't you have still found it just by loading up the table and scrolling through the rom in a hex editor?
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