How to use SMBED.exe from
http://betaworld.hp.infoseek.co.jp/tool.html
http://betaworld.hp.infoseek.co.jp/soft/SMB.zip
SMBED is a useful program for modifying backgrounds as well as general metatile editing. Unfortunately for many the program is completely in Japanese which makes it a bit tough to use. I've put together this simple tutorial explaining the various options.
Program Start
When you first start the program the file open dialog will appear. Select the SMB ROM file you wish to use.
Metatile editor
Once you have selected a ROM, the Metatile editor will be displayed. It is the smaller of the two windows.
A - Select a metatile. A list of the default metatiles is included in the appendix
B - Select a palette. (Overworld, underground, water, castle)
C - Table of background tiles.
D - The currently selected metatile will be displayed in the box. You can define the individual tiles which make up the metatile with the 4 text boxes below.
E - Three buttons:
Top: Open a new ROM without saving (a confirmation window will appear)
Middle: Save ROM (a confirmation window will appear)
Bottom: Switch to Background editor
Background editor:
The background editor is the larger of the two windows. It is used to modify the background tiles and layout.
A - Background editor main window. Left click to rotate the current column down one metatile. Right click to rotate the current background tile.
B - Background tile editor. The background tiles are displayed above. The three text boxes below each column are used to define that column's metatiles.
C - Three buttons:
Top: Open a new ROM without saving (a confirmation window will appear)
Middle: Save ROM (a confirmation window will appear)
Bottom: Switch to Metatile editor
D - Add gridlines to background editor main window.
E - Metatile table
F - Select palette. (Overworld, underground, water, castle)
G - Select background type to edit in main window. (Cloud, mountain, fence)
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Appendix
List of metatiles (with thanks to doppleganger & the smb disassembly):
00 blank
01 black metatile
02 bush left
03 bush middle
04 bush right
05 mountain left
06 mountain left bottom/middle center
07 mountain middle top
08 mountain right
09 mountain right bottom
0a mountain middle bottom
0b bridge guardrail
0c chain
0d tall tree top, top half
0e short tree top
0f tall tree top, bottom half
10 warp pipe end left, points up
11 warp pipe end right, points up
12 decoration pipe end left, points up
13 decoration pipe end right, points up
14 pipe shaft left
15 pipe shaft right
16 tree ledge left edge
17 tree ledge middle
18 tree ledge right edge
19 mushroom left edge
1a mushroom middle
1b mushroom right edge
1c sideways pipe end top
1d sideways pipe shaft top
1e sideways pipe joint top
1f sideways pipe end bottom
20 sideways pipe shaft bottom
21 sideways pipe joint bottom
22 seaplant
23 blank, used on bricks or blocks that are hit
24 flagpole ball
25 flagpole shaft
26 blank, used in conjunction with vines
40 vertical rope
41 horizontal rope
42 left pulley
43 right pulley
44 blank used for balance rope
45 castle top
46 castle window left
47 castle brick wall
48 castle window right
49 castle top w/ brick
4a entrance top
4b entrance bottom
4c green ledge stump
4d fence
4e tree trunk
4f mushroom stump top
50 mushroom stump bottom
51 breakable brick w/ line
52 breakable brick
53 breakable brick (not used)
54 cracked rock terrain
55 brick with line (power-up)
56 brick with line (vine)
57 brick with line (star)
58 brick with line (coins)
59 brick with line (1-up)
5a brick (power-up)
5b brick (vine)
5c brick (star)
5d brick (coins)
5e brick (1-up)
5f hidden block (1 coin)
60 hidden block (1-up)
61 solid block (3-d block)
62 solid block (white wall)
63 bridge
64 bullet bill cannon barrel
65 bullet bill cannon top
66 bullet bill cannon bottom
67 blank used for jumpspring
68 half brick used for jumpspring
69 solid block (water level, green rock)
6a half brick ()
6b water pipe top
6c water pipe bottom
6d flag ball (residual object)
80 cloud left
81 cloud middle
82 cloud right
83 cloud bottom left
84 cloud bottom middle
85 cloud bottom right
86 water/lava top
87 water/lava
88 cloud level terrain
89 bowser's bridge
c0 question block (coin)
c1 question block (power-up)
c2 coin
c3 underwater coin
c4 empty block
c5 axe