+  RHDN Forum Archive
|-+  Romhacking
| |-+  ROM Hacking Discussion
| | |-+  super mario rpg text hack utilities?
Pages: [1]
Author Topic: super mario rpg text hack utilities?  (Read 295 times)
zoop
Guest
« on: October 31, 2007, 11:44:04 am »

i am looking for a super mario rpg text hack utility but i cant find one anywhere. Angry please give me a link to one.
Nightcrawler
Guest
« Reply #1 on: October 31, 2007, 11:50:05 am »

Quote from: zoop on October 31, 2007, 11:44:04 am
i am looking for a super mario rpg text hack utility but i cant find one anywhere. Angry please give me a link to one.

Make your own and then give the link to me please.  Angry
zoop
Guest
« Reply #2 on: October 31, 2007, 11:53:22 am »

Huh?
C_CliFF
Guest
« Reply #3 on: October 31, 2007, 12:50:39 pm »

there are dumpers and inserters you can use. ultimate hacking rom (uhr) is one of them, or rveach program call "pointer tables": http://rveach.romhack.org/

you can find uhr on this site. just search for UHR in the utilites section.

you'll have to find the text and pointer adress on your own, though.

these are the adresses for some of the text blocks: (not all)

----------------------
dialogs4: (high rom)
----------------------
37F400      37F7F3      -7588
PT      PT

237583      23F2D4      +5
TXT      TXT
----------------------
dialogs3: (high rom)
----------------------
37F000      37F3FF      -4
PT      PT

230004      237582
TXT      TXT      +0
----------------------
dialogs2: (high rom)
----------------------
37EE60      37EF3B      -400
PT      PT


22DEF1      22FC50      +5148
TXT      TXT
----------------------
dialogs1: (high rom)
----------------------
37EC08      37EE53      -408
PT      PT


22B2B8      22DE9C      +5150
TXT      TXT



PT = Pointer start/end adress (Hex)
TXT = Text start/end adress (Hex)

if you're using UHR you'll have to specifiy the header for each text block which the - and + is for.

good luck.

-C_CliFF

Pages: [1]  


Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC