Hello, dear ROMhackers. I spotted a Melty Blood translation so I feel justified enough to post here and ask about something I've been working on.
I have some experience with memory poking and hex editing, so I figured I'd start messing around with this game I've taken a liking to; Big Bang Beat: 1st Impression. It's a doujin fighter for the PC, and alike pretty much every fighting game, it has a few color schemes for all characters.
This is how I approached it so far;
I took a screenshot of the character selection screen, checked the color codes of the previews and searched the hexes from the memory of the program. I found them! I found the hair and primary colors from the memory, switched the color scheme and saw the values change. I took a new screenshot from this second color scheme and the hex matched. I then went through the files with a hex editor, searching until I located a file which had several matches for most color samples. I then replaced the few hex entries there with my own colors, saved... But nothing happened when I booted the game up. Maybe it's more complicated, maybe the palettes are packed somehow - but I'd like to know how could I go around extracting/modifying the colors.
I'd really appreciate any tips if you people have any - it's a great game I'd like to add some flavor into while contributing to the community.
Thanks in advance!
(P.S. I'd be interest in knowing if any similar color edits have been done to other games such as Last Blade 2)