Hey all (first post) - I've been playing around with Lunar Magic for a little while now - and I've got a question that the help file doesn't seem to be particularly helpful with. I want to make it so that when you beat a level, the overworld changes. when I say changes, I mean visually (a grey path becomes yellow, for instance). I also want you to gain the ability to go to a new level.
Now, this sort of thing happens in Super Mario World every time you beat a level. My question is - how do I do it? It should be incredibly simple - I'm just not familiar enough with Lunar Magic to make it happen.
Also, how do I make it so that there are two different possible paths out of each level (Ie: one path is revealed(overworld changes) when you touch the goal post at the end of the level, and one is revealed(overworld changes) when you put the key into the lock).