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Author Topic: Zelda 3 Dungeon backgrounds  (Read 315 times)
stsb77
Guest
« on: September 14, 2007, 09:47:43 am »

I changed something somewhere that changed the dungeon background to green instead of black (like the entering and exit routines and the holes) does anyone know what could have cause this? I usually write down all the changes i make, but for some reason i didn't write this one down, and I seem to have forgotten what i changed.
UglyJoe
Guest
« Reply #1 on: September 14, 2007, 10:05:24 am »

Sounds like you modified a palette.
KingMike
Guest
« Reply #2 on: September 14, 2007, 01:20:43 pm »

Don't know how helpful it would be, but a file comparison might help to narrow it down a bit.
If using Windows, use the command prompt fc /b file1.smc file2.smc >result.txt
stsb77
Guest
« Reply #3 on: September 14, 2007, 09:59:09 pm »

I found the problem. I had added a jump in my extra programming to BFE72 (unheadered). I guess it has something to do with the background layers or something. I don't know, it's difficult to decode. Anyway I've fixed it now. Thanks for the replies  Smiley
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