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Author Topic: Super Mario Universe (new Mario game bundled with Level Editor)  (Read 917 times)
Bowie
Guest
« on: September 01, 2007, 07:57:03 pm »

This poll is based on the discussion in the Super Mario level editor... from scratch? thread.

What if this community was to create an all-new sidescrolling platformer engine and game for Mario, in the vein of New Super Mario Bros., that comes with its own full-featured level editor? (This would be similar to the Zelda Classic venture.)

Mario's sidescrolling adventures have gone through numerous engine-driven changes throughout his career. SMB1, SMB2 (U.S.), SMB3, SMW and Yoshi's Island were each based on a unique gameplay engine (not to mention the evolution into 3D). I'm proposing that we create a new engine altogether, but using familiar characters, objects and design to amass a convincing and COMPLETE fan-made addition to the existing Nintendo repertoire.

OF COURSE, this can't go down unless there is community interest. So that's what this poll is for. IF there is enough support for a new game and new editor, I will organise everything. But primarily, there needs to be at least ONE experienced programmer who is willing to construct and code the engine, and a handful of gifted artistic people.

I'm thinking of calling it Super Mario Universe, mainly because so many names have already been taken, and it could relate in some way to Super Mario Galaxy, that is, some of the enemies could be '2D-ified' from that game, making our creation fresh, relevant, and unique in the fan community. (Additionally, one or more of the worlds could possibly take place on Raphael Raven-like 2D planet stages, but this might be a programming nightmare Wink)

The goal? A uniform object and character system: one type of Mario (with different suits, like Frog Mario or Galaxy's Boo Mario), one type of breakable box, one type of water, one type of lava, etc -- these could possibly be voted on -- so that fans can create levels that are strongly related visually, do not rely on impressive but aesthetically 'unofficial-looking' hacking skills, and could comprise a complete, evolving and involving new Mario game (and probably sequels thereafter).

So? What do you think?
Aerdan
Guest
« Reply #1 on: September 01, 2007, 08:04:52 pm »

To be honest, I'd rather see a modular Metroid engine/level editor, preferably one modeled after Super Metroid.
Disch
Guest
« Reply #2 on: September 02, 2007, 12:37:42 pm »

It's not uncommon to see visions that are so grandiose.  What is uncommon is seeing them actually turn into something.  Personally, I'm doubtful of something like this happening.

Of course that doesn't mean I don't wish you success.

I didn't vote because my stance is more neutral than any of the options listed.  I would like to see something like this, but probably wouldn't extensively use it if it was around.
Bowie
Guest
« Reply #3 on: September 03, 2007, 06:30:41 am »

Thanks for the suggestions and voting, guys! Please keep voting. The project will remain conjecture until people clearly show whether they are or are not interested!

 Grin

May I enquire into who would like to help code the game; and who thought the idea was silly?
Deathlike2
Guest
« Reply #4 on: September 03, 2007, 06:55:03 am »

Without trying to waste other people's time.. people would prefer you actually delivering a proof of concept/demo before they will help do something with it.

It is the equivalent of a lot of projects that never get finished because "noone wanted to do the work".. well that's because it's true. We can all talk and imagine how this would be, but the problem with it is that there is nothing to show for it.

See how many projects that have been discussed here that someone says they could do, but in the end release nothing? If you don't want this project to be one of them, someone will have to do the work (best it be you, because I don't think you will get someone willing+capable enough to volunteer). Good luck anyways.
Bowie
Guest
« Reply #5 on: September 03, 2007, 08:02:10 am »

Quote from: Deathlike2 on September 03, 2007, 06:55:03 am
Without trying to waste other people's time.. people would prefer you actually delivering a proof of concept/demo before they will help do something with it.

It is the equivalent of a lot of projects that never get finished because "noone wanted to do the work".. well that's because it's true. We can all talk and imagine how this would be, but the problem with it is that there is nothing to show for it.
While I totally agree with you, the point of this poll is precisely to AVOID the situation of starting a project and failing it, because of a general lack of interest. I have the time and the capacity (though not the programming skills, admittedly) to follow this project through, but for me it's not worth the bother if nobody is interested.

So I'm just gauging a general interest in it -- but I'm pretty optimistic about people being interested in a new MARIO game and a totally unrestricting level editor for it!

But I do need more votes one way or the other.
RadioShadow
Guest
« Reply #6 on: September 03, 2007, 09:51:15 am »

Quote from: Kiyoshi Aman on September 01, 2007, 08:04:52 pm
To be honest, I'd rather see a modular Metroid engine/level editor, preferably one modeled after Super Metroid.

Actually, someone is.
Aerdan
Guest
« Reply #7 on: September 03, 2007, 03:48:45 pm »

Quote from: RadioShadow on September 03, 2007, 09:51:15 am
Quote from: Kiyoshi Aman on September 01, 2007, 08:04:52 pm
To be honest, I'd rather see a modular Metroid engine/level editor, preferably one modeled after Super Metroid.

Actually, someone is.

I meant on the PC. Tongue
Bowie
Guest
« Reply #8 on: September 07, 2007, 09:22:38 am »

Nobody else going to vote???

Btw, I'm planning to write brand new music for the game, presuming this goes ahead. I've already written three MIDI cues that can run cyclically. Anyone wanna hear?
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