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Author Topic: Pokemon Help...  (Read 2 times)
-AryaN-
Guest
« on: July 06, 2007, 02:44:44 pm »

Hey bros, Im new to ROM-Hacking and to this forum, and Ive been coming to this site to get stuff to get me started. Thanks for such a cool site. I may be new to rom-hacking, but im not new to computers, so for someone who didnt know sh*t about sh*t when it came to hex, I guess im learning pretty quickly, and in these two short days Ive learned how to edit all the text... (Yes, I do have thingy32, but thats not what ive been using to edit the text, thingy is all f**ked up right now, which brings me to my first question...)

     1: In thingy, first I would try to edit a whole word, and when I would high-light the word, on the side with       the hex code, it would only highlight the two digits for the first letter in the word, i didnt think much of it at the time, so i changed it, and ran the rom. Im not quite sure what I did, I was only experamenting at this point, but in the game, the part i edited got jumbled together whith a sh*t-load of other messages and glitched up.

        I tried many different things until I gave up on wditing with thingy, and I soon discovered a slow and pain-staking way to edit my text... I would open the games .tbl file in notepad, along with another blank notepad then I would open Thingy32 and HexWorshop, and I would look at the text on thingy, and retype the hex code for the specific text onto the blank notepad doc, and then using the table, type what I wanted it to say underneath it. From there I would go to HexWorkshop and replace the acctual hex line with the one i wanted and voila!!...  But this is way to slow and I was hoping somebody could tell me how to do it with just thingy, I did read the readme and I found no info to help my perdicament. so...
       
         My second question will be shorter, I promise(lol). Liek I said before, that method I used above worked allmost perfectly, What I edited was what Oak says to you when you start a new game, in my text, i made sure to add in all the "="'s "+"'s and "*"'s that the original text had, and some times all the text would just spill out of the text box in the game and keep going, I fixed that, but the music that it plays is all messed up, thats the only problem. any help??

       Thanks again you guys.


P.S. Does anybody know where I could get Pokemap1.5?? I heard that the creater pretty much abandoned the project and I cant find it on the web.. If not pokemap, then the second best thing would do just fine.(im editing pokemon blue)
InVerse
Guest
« Reply #1 on: July 07, 2007, 03:57:11 am »

Quote from: -AryaN- on July 06, 2007, 02:44:44 pm
     1: In thingy, first I would try to edit a whole word, and when I would high-light the word, on the side with       the hex code, it would only highlight the two digits for the first letter in the word, i didnt think much of it at the time, so i changed it, and ran the rom. Im not quite sure what I did, I was only experamenting at this point, but in the game, the part i edited got jumbled together whith a sh*t-load of other messages and glitched up.

It has been years since I used Thingy32 (I use WindHex32 and occasionally Translhextion) but as far as I recall, Thingy32's text exiting capabilities were the same as all other ROM hacking hex editors', meaning you can't edit entire words at one time. You have to do it one character at a time.  (But you don't have to keep selecting the appropriate text block, when you type the first character, it automatically moves to the next block.)If you're wanting to paste an entire text block in at a time, you'll have to learn how to use a script inserter such as Gizmo.

Quote
         My second question will be shorter, I promise(lol). Liek I said before, that method I used above worked allmost perfectly, What I edited was what Oak says to you when you start a new game, in my text, i made sure to add in all the "="'s "+"'s and "*"'s that the original text had, and some times all the text would just spill out of the text box in the game and keep going, I fixed that, but the music that it plays is all messed up, thats the only problem. any help??

It sounds to me like your new text is longer than the original. If so, there may be a pointer to the music code that need to be recalculated. O there may be some control codes being overwritten. (I've never hacked a Pokemon game, so I'm only postulating here.)

Quote
P.S. Does anybody know where I could get Pokemap1.5?? I heard that the creater pretty much abandoned the project and I cant find it on the web.. If not pokemap, then the second best thing would do just fine.(im editing pokemon blue)

Again, having no expertise on this particular subject, I could be wrong, but it looks to me like there is no Pokemap 1.5. The only place I found that claims to have it requires you to email them to obtain it, which sounds extremely fishy to me.
Odin_Knight
Guest
« Reply #2 on: July 07, 2007, 06:33:57 am »

Quote from: InVerse on July 07, 2007, 03:57:11 am
Quote from: -AryaN- on July 06, 2007, 02:44:44 pm
         My second question will be shorter, I promise(lol). Liek I said before, that method I used above worked allmost perfectly, What I edited was what Oak says to you when you start a new game, in my text, i made sure to add in all the "="'s "+"'s and "*"'s that the original text had, and some times all the text would just spill out of the text box in the game and keep going, I fixed that, but the music that it plays is all messed up, thats the only problem. any help??

It sounds to me like your new text is longer than the original. If so, there may be a pointer to the music code that need to be recalculated. O there may be some control codes being overwritten. (I've never hacked a Pokemon game, so I'm only postulating here.)

Instead of mooving the pointer to the music (if you do so you need to change all the pointers to the rest of the rom) just relocate the text to the end of the rom and change the pointer of the text to it. If the music changes is because you're writing the new text above something you shouldn't.
-AryaN-
Guest
« Reply #3 on: July 09, 2007, 03:40:01 pm »

kk, thanks guys.
nicko_012306
Guest
« Reply #4 on: February 07, 2008, 03:19:04 am »

when you use advance mart, how do you get the items to be available in the pokemart?? I've used the advance mart editor and it doesnt seem to work>>>
FinalMinuet
Guest
« Reply #5 on: February 07, 2008, 02:04:12 pm »

Just to give you a heads-up, the original Pokémon games are very disorganized. I'm sure you've already encountered this in various ways (such as hex code $01 referring to Rhydon and not Bulbasaur like you would think). Just be sure you double-check what you're editing and make sure you keep periodic backups or else you could be in for a hell of a time. Of course, that advice is pretty much universal no matter what you're hacking...
« Last Edit: February 08, 2008, 03:39:49 pm by FinalMinuet »
Griff Morivan
Guest
« Reply #6 on: February 08, 2008, 07:07:06 am »

Like FM said, it's hard to hack the originals because of this painful disorganization, Skills, monsters, items are all hodgepodge all over the damn place. Silver and better are much neater.
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