I'll give you a boost start in how you can get the compressed data and edit it:
You'll need 3 programs:
- visual boy advance DEV
- GBAmdc
- Tile Layer Pro
first you open the rom in vba. Before VBA loads the images you want to edit just go to the Tools-> logging menu and select SWI. Go back to vba and let it load the tiles. After that go to the logging and save the log it created. Then run gbamdc with: GBAmdc -a game.gba game.log.
The program will then create as much .dat as compressed data we found in the log. Next open TLP and open one of those .dat files. Choose view->format->gba and there it is the data you want to edit! to better understand it you can use Sprite Studio to create a good palette for the tiles.
You should read all the tutorials in this site about the programs I've mentioned and also there are very good tutorials here about gba hacking.
GBAmdc? wow, i didn't even know about that. that sounds useful.
gentallmen, we have a "newbie" that is a winnar.
EDIT: yes, i can find it in the utilities section now that i know it exists. it's just that i didn't know it exists, likely because i first attempted to figure out how to hack compressed GBA graphics years ago