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Author Topic: Zelda LTTP: Multi-Item Equipping  (Read 687 times)
pikahax
Guest
« on: May 28, 2007, 11:06:15 pm »

Are you tired of always going to the pause menu and switching from one item to another? Here's a solution.

It's possible to hack the game so you can equip and use items with the Y, X, and R buttons. (like from OoT, MM, WindWaker, etc.)

And to access the map, use the L button.

And the controls will be:
+Control Pad - Move
A button - Actions
B button - Sword attack
Y,X,R buttons - Use items
L button - Access map
Start - Show equipment
Select - Save & quit

Genius huh?
Suzaku
Guest
« Reply #1 on: May 28, 2007, 11:10:32 pm »

Is this something you're making, then...? :huh:
MathOnNapkins
Guest
« Reply #2 on: May 28, 2007, 11:23:34 pm »

Doesn't sound like he's done anything. For one thing, to equip multiple items you'd have to allocate some more memory to keep track of the other equipped items. Second, the game is pretty particular about how it interprets button input, it's not done gracefully, I can assure you.

He makes it sound simple, but trust me in reality it's not THAT simple. Some planning would have to be done to make it work.
Numonohi_Boi
Guest
« Reply #3 on: May 28, 2007, 11:50:07 pm »

it's an interesting Idea, it would allow you to use items together where you couldn't before, which would allow new puzzle challenges in the game. I'm not going to say it's that original though As Nintendo is the one who came up with it ever since OoT.

if someone actually CAN accomplish this though it could really do something for Zelda hacks, the question is who can?
MathOnNapkins
Guest
« Reply #4 on: May 29, 2007, 12:48:02 am »

Technically they used it since Link's Awakening. Bomb Arrows anyone? Smiley
Kajitani-Eizan
Guest
« Reply #5 on: May 29, 2007, 03:01:54 am »

running jump sword, anyone? Tongue

it's a combo that requires more items than you can equip!
Deathlike2
Guest
« Reply #6 on: May 29, 2007, 07:44:05 am »

Quote from: MathOnNapkins on May 28, 2007, 11:23:34 pm
Doesn't sound like he's done anything. For one thing, to equip multiple items you'd have to allocate some more memory to keep track of the other equipped items. Second, the game is pretty particular about how it interprets button input, it's not done gracefully, I can assure you.

He makes it sound simple, but trust me in reality it's not THAT simple. Some planning would have to be done to make it work.

Sounds about right. I don't recall L or R being used for anything though. That doesn't mean key remapping is a sane idea for this purpose at all. This would have to be a big hack to create a 2nd or 3rd cursor (and some method to move+select)... and have L+R do something instead of nothing (instead of the remapping, because that in itself would probably require quite a bit of work to deal with).

The guy's throwing out a idea that would have been nice if he had a clue on how difficult it would actually be.
JCE3000GT
Guest
« Reply #7 on: May 29, 2007, 08:35:53 am »

Quote from: Deathlike2 on May 29, 2007, 07:44:05 am
Quote from: MathOnNapkins on May 28, 2007, 11:23:34 pm
Doesn't sound like he's done anything. For one thing, to equip multiple items you'd have to allocate some more memory to keep track of the other equipped items. Second, the game is pretty particular about how it interprets button input, it's not done gracefully, I can assure you.

He makes it sound simple, but trust me in reality it's not THAT simple. Some planning would have to be done to make it work.

Sounds about right. I don't recall L or R being used for anything though. That doesn't mean key remapping is a sane idea for this purpose at all. This would have to be a big hack to create a 2nd or 3rd cursor (and some method to move+select)... and have L+R do something instead of nothing (instead of the remapping, because that in itself would probably require quite a bit of work to deal with).

The guy's throwing out a idea that would have been nice if he had a clue on how difficult it would actually be.

I thought in the map screen L and R cycled through the different viewpoints..?
Moulinoski
Guest
« Reply #8 on: May 29, 2007, 10:44:02 am »

Quote from: MathOnNapkins on May 28, 2007, 11:23:34 pm
Doesn't sound like he's done anything. For one thing, to equip multiple items you'd have to allocate some more memory to keep track of the other equipped items. Second, the game is pretty particular about how it interprets button input, it's not done gracefully, I can assure you.

He makes it sound simple, but trust me in reality it's not THAT simple. Some planning would have to be done to make it work.

If it were that simple, we'd have seen a few of these hacks already and Hyrule Magic would've already had have something on this. For someone who's experienced at hacking, this might not be such a terribly terrible experience... but... I don't think it'll be easy in any way. :/

Quote from: JCE3000GT on May 29, 2007, 08:35:53 am
I thought in the map screen L and R cycled through the different viewpoints..?

But only after you press X to bring up the map. Wink

Quote from: Deathlike2 on May 29, 2007, 07:44:05 am
Quote from: MathOnNapkins on May 28, 2007, 11:23:34 pm
Doesn't sound like he's done anything. For one thing, to equip multiple items you'd have to allocate some more memory to keep track of the other equipped items. Second, the game is pretty particular about how it interprets button input, it's not done gracefully, I can assure you.

He makes it sound simple, but trust me in reality it's not THAT simple. Some planning would have to be done to make it work.

Sounds about right. I don't recall L or R being used for anything though. That doesn't mean key remapping is a sane idea for this purpose at all. This would have to be a big hack to create a 2nd or 3rd cursor (and some method to move+select)... and have L+R do something instead of nothing (instead of the remapping, because that in itself would probably require quite a bit of work to deal with).

The guy's throwing out a idea that would have been nice if he had a clue on how difficult it would actually be.

Actually, you could reprogram the menu so that you could have what was done in Link's Awakening, Ocarina of Time, and other like Zeldas; you could highlight an item and then press the button you want to assign it to.

Either way, Pikahax has only been "giving out ideas" so others might act on it. S/he's not doing it.
MathOnNapkins
Guest
« Reply #9 on: May 29, 2007, 11:35:09 am »

http://acmlm.no-ip.org/archive3/thread.php?id=10424

^ For anyone interested in another use of L & R buttons.
Maegra
Guest
« Reply #10 on: May 29, 2007, 12:15:51 pm »

Quote from: MathOnNapkins on May 29, 2007, 11:35:09 am
http://acmlm.no-ip.org/archive3/thread.php?id=10424

^ For anyone interested in another use of L & R buttons.


*freaks out*

holy cow a Gfaqs Super Metroid board alumni!
MathOnNapkins
Guest
« Reply #11 on: May 29, 2007, 12:27:56 pm »

Aye. Tis the best little Gfaqs board in all the land.
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