Doesn't sound like he's done anything. For one thing, to equip multiple items you'd have to allocate some more memory to keep track of the other equipped items. Second, the game is pretty particular about how it interprets button input, it's not done gracefully, I can assure you.
He makes it sound simple, but trust me in reality it's not THAT simple. Some planning would have to be done to make it work.
If it were that simple, we'd have seen a few of these hacks already and Hyrule Magic would've already had have something on this. For someone who's experienced at hacking, this might not be such a terribly terrible experience... but... I don't think it'll be easy in any way. :/
I thought in the map screen L and R cycled through the different viewpoints..?
But only after you press X to bring up the map.
Doesn't sound like he's done anything. For one thing, to equip multiple items you'd have to allocate some more memory to keep track of the other equipped items. Second, the game is pretty particular about how it interprets button input, it's not done gracefully, I can assure you.
He makes it sound simple, but trust me in reality it's not THAT simple. Some planning would have to be done to make it work.
Sounds about right. I don't recall L or R being used for anything though. That doesn't mean key remapping is a sane idea for this purpose at all. This would have to be a big hack to create a 2nd or 3rd cursor (and some method to move+select)... and have L+R do something instead of nothing (instead of the remapping, because that in itself would probably require quite a bit of work to deal with).
The guy's throwing out a idea that would have been nice if he had a clue on how difficult it would actually be.
Actually, you could reprogram the menu so that you could have what was done in Link's Awakening, Ocarina of Time, and other like Zeldas; you could highlight an item and then press the button you want to assign it to.
Either way, Pikahax has only been "giving out ideas" so others might act on it. S/he's not doing it.