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Author Topic: Looking for a new, small programming project  (Read 1444 times)
Ryusui
Guest
« Reply #15 on: April 16, 2007, 07:42:39 pm »

Hopefully TheCheat will be the auto-formatter everybody's dreaming about...

I have a general idea as to how it should be done, but I'm still working out the particulars.
RedComet
Guest
« Reply #16 on: April 17, 2007, 04:43:57 am »

I could really use a #PAD(<character>, <X times>) command that takes a character (or string maybe?) and pads the current line with that character X times. Or maybe #LINE(LineLength) and then a #PAD(character) like this:

//line contains 10 character
#LINE(10)
Rawr.
//write 5 more spaces before continuing
#PAD( )
//linebreak
<line>

The few Genesis games I've looked at haven't included linebreaks, so you usually have to pad the line out with spaces to achieve the same affect. That's the one feature Atlas could really use, imo. Smiley
DaMarsMan
Guest
« Reply #17 on: April 17, 2007, 01:52:17 pm »

That's a good idea for sure. I would like a pad function also.
southark2
Guest
« Reply #18 on: April 17, 2007, 03:43:40 pm »

I was reading this the other day and at the time I couldn't think of something that would make a small project,
But then I remembered this emulator called Nes Lord, all though it's not the greatest of emulator's,
It's the only one I know of that can take an nes game and turn it into an standalone exe file.
Thing is it does support many mappers, and it doesn't work under windows xp either.
I think if someone who knows how could make it work with windows xp that would be cool.
More mappers I think that would take to long to be a small project.

Well anyway thats the ideal I had use it how ever you want.
Klarth
Guest
« Reply #19 on: April 17, 2007, 05:27:58 pm »

There was an unreleased version of Atlas that did do padding...but that's pretty much the only new feature.  I'm not sure if the source code for it was complete or not (probably wasn't tested with statistics) so I didn't add it.

As for the ROM -> standalone exe...it basically creates a copy of the emulator and embeds a copy of the ROM as a resource...so you'd have a ton of wasted space essentially.
Deuce
Guest
« Reply #20 on: April 17, 2007, 08:37:35 pm »

Quote from: Kajitani-Eizan on April 15, 2007, 07:33:04 pm
or both, to form a complete Atlas-based solution!

Whatever marketing hack(s) came up with "solution" as a synonym for "product" need to be drawn and quartered.  Or something even more unpleasant.  Quite possibly both.

/just laid off
Sheex
Guest
« Reply #21 on: April 19, 2007, 06:59:55 pm »

Quote from: Klarth on April 15, 2007, 01:19:36 pm
Quote from: RedComet on April 15, 2007, 01:06:31 pm
And some decent documentation. Wink Atlas is a great program but some of its features could be explained a little better.
I wanted to redo the Atlas documentation before I left but it wasn't meant to be I suppose.

Well, if you still want to document Atlas or the other stuff you're working on, I'm willing to host a custom wiki or something on my server.

Just throwing out an offer. Smiley
Klarth
Guest
« Reply #22 on: April 20, 2007, 06:30:17 pm »

I wouldn't mind a wiki but I'd rather have other people do it for me.  :p

Edit:

Actually sure, that'd be awesome.  I could then assemble a page of all of the people that use Atlas and the projects they've used it for.  Helps keep me motivated when it comes to stuff like this since I created Atlas for other people to use, not for my own use or for profit.
« Last Edit: April 20, 2007, 07:16:42 pm by Klarth »
Numonohi_Boi
Guest
« Reply #23 on: April 22, 2007, 04:19:25 pm »

how about cracking the code of the XBAND Modem.

see here

http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-1593.html

and here

http://board.zsnes.com/phpBB2/viewtopic.php?t=10004

Spikeman
Guest
« Reply #24 on: April 22, 2007, 05:59:56 pm »

Quote from: Klarth on April 20, 2007, 06:30:17 pm
I wouldn't mind a wiki but I'd rather have other people do it for me.  :p

That's kind of the point of a wiki. Wink
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