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Author Topic: International Superstar Soccer DX SNES  (Read 685 times)
lags_80
Guest
« on: April 09, 2007, 10:36:22 pm »

Hi guys, I've been searched in the rom how offset I have to change to get dog refeere and allstars teams, without doing any secuence with pad, but I cannot find anything. Any ideas... Thanks.
DarknessSavior
Guest
« Reply #1 on: April 10, 2007, 08:30:18 am »

Wouldn't it just be easier to find a GG code for that, instead of hacking it yourself?

~DS
Piotyr
Guest
« Reply #2 on: April 10, 2007, 11:58:47 am »

Quote from: DarknessSavior on April 10, 2007, 08:30:18 am
Wouldn't it just be easier to find a GG code for that, instead of hacking it yourself?

~DS

GENIUS!
lags_80
Guest
« Reply #3 on: April 10, 2007, 12:34:12 pm »

I dont know how to find a GG code  Angry
Viewer
Guest
« Reply #4 on: April 10, 2007, 05:05:41 pm »

Hey, guess what I found after five minutes of looking on Google?

...nothing. That's right, it's all pad input codes.
lags_80
Guest
« Reply #5 on: April 10, 2007, 06:25:50 pm »

Yes, only pad input codes.. Sometimes is bother.. and more if you dont have controller # 2 configured...  Sad
The Spoony Hou
Guest
« Reply #6 on: April 10, 2007, 07:12:13 pm »

Do the cheat and savestate Cool.
lags_80
Guest
« Reply #7 on: April 11, 2007, 11:54:05 am »

Mmmm, so helpless... Undecided\
The Spoony Hou
Guest
« Reply #8 on: April 11, 2007, 11:29:36 pm »

Quote from: lags_80 on April 11, 2007, 11:54:05 am
Mmmm, so helpless... Undecided\

I HATE YOU FOREVER!
snesmaster40
Guest
« Reply #9 on: April 12, 2007, 11:58:21 am »

Most SNES emulators actually have a cheat search function... I think that's what DarknessSavior was trying to say
deespence2929
Guest
« Reply #10 on: April 12, 2007, 07:07:10 pm »

I don't know about finding a rom offset, but I'm pretty decent at finding cheat codes. Heres the codes that can get you started finding that rom offset.

All Star Team Enabled
7ED85601
Dog Team Enabled
7ED85401
KingMike
Guest
« Reply #11 on: April 12, 2007, 09:32:04 pm »

7Exxxx is RAM, so you can't directly convert those to ROM, unfortunately.
Shouldn't be too hard if you know ASM.
Use Geiger's tracer to set a breakpoint at 7E:D854, and 7E:D856. It's likely setting a 0 (or maybe some value besides 1, but unlikely) to those before you enter a code. Note when during the game it sets that value. Then turn the trace function on a little before you think that code is going to be run, stop it after you think the code has run.
(might be wise to turn the "Split" option on, so get several small files instead of one gargantuan text file that might crash)
Search for "7E:D854" or "7E:D856" in the text file.
« Last Edit: April 12, 2007, 09:40:47 pm by KingMike »
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