I have an english script entirely re-translated from the original japanese script and I've been toying with idea of inserting it back into the game. I was doing some work tonight and I've got a pretty complete table file and I began to try and put the text for the intro in and I ran into some trouble. Besides the length constraints, in the intro a graphic is loaded or unloaded at certain points and I'm having trouble finding exactly what hex value is used to load/unload the graphic.
Another problem is length constraints. As it is now it can only handle 24 characters per line in each dialog box and only 4 characters for each name. Ideally I'd like to have 6, possibly 7, characters for names, and if possible, any more characters per line in the dialog boxes would be great. Thing is I have absolutely no knowledge of ASM. Any help would be greatly appreciated.