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Topic: Chronotrigger Dialogue Font Hack (Read 1040 times)
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RedComet
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« Reply #15 on: March 13, 2007, 06:15:52 pm » |
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You'd better redo it from scratch, really. Eh, that's another problem I ran into. I was thinking about changing the font, but I realized it would take me hours to format it the way that CT wants it. Same problem I had ages ago. There are 2 solutions: 1) standard way: create a program for dumping and reinserting it properly; 2) cheap way: reinsert just an 8x12 font using feidian and ignore the 4x12 chunk. Missed one: 3) rewrite the font routine to read an easy to edit 8x16 font. I prefer 3.
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Gemini
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« Reply #16 on: March 13, 2007, 06:33:47 pm » |
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Missed one: 3) rewrite the font routine to read an easy to edit 8x16 font. I prefer 3. Just what I did with Castlevania. xD
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DarknessSavior
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« Reply #17 on: March 14, 2007, 11:14:16 am » |
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You'd better redo it from scratch, really. Eh, that's another problem I ran into. I was thinking about changing the font, but I realized it would take me hours to format it the way that CT wants it. Same problem I had ages ago. There are 2 solutions: 1) standard way: create a program for dumping and reinserting it properly; 2) cheap way: reinsert just an 8x12 font using feidian and ignore the 4x12 chunk. Missed one: 3) rewrite the font routine to read an easy to edit 8x16 font. I prefer 3. That's basically what I was asking. Are there any documents around that can help me learn to do that? ~DS
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KaioShin
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« Reply #18 on: March 14, 2007, 11:27:01 am » |
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No, as it's just basic ASM stuff which doesn't need specific guides. If you learn ASM you can easily handle such a hack without further documentation.
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DarknessSavior
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« Reply #19 on: March 14, 2007, 11:32:24 am » |
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Ok, since apparently that's going to be the biggest hurdle itself, what exactly should I download/read to try and get into ASM stuff?
~DS
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Aerdan
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« Reply #20 on: March 14, 2007, 11:37:06 am » |
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Read the SNES-related documentation in the documents section?
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DarknessSavior
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« Reply #21 on: March 14, 2007, 11:41:04 am » |
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I was also talking about which programs I'd need to edit the ASM code (I'm not sure if you'd just edit it like you would something like HTML, or if you need a separate program to do so). Also, as far as documents go, I would want something a bit more...newbie friendly, if possible. :angel:
~DS
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KaioShin
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« Reply #22 on: March 14, 2007, 11:43:59 am » |
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ASM is not newbie friendly, sorry. And you could answer your own question about needed programs if you took the time to read the first two paragraphs of the first random ASM document you run over
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Zeality
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« Reply #23 on: March 14, 2007, 11:05:23 pm » |
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Chronotools allows one to insert a .vwf into the US ROM. It took me five back-and-forth e-mails with bisqwit, but I pulled it off in 2005. However, that was ages ago. We'll probably have to do it again as soon as KWhazit finishes the script this month or the next.
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DaMarsMan
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« Reply #24 on: March 15, 2007, 01:37:14 am » |
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neil missed my post though... Anyways, I was saying that if you want to learn asm just look for a tutorial on google.
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DarknessSavior
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« Reply #25 on: March 15, 2007, 08:08:42 am » |
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Chronotools allows one to insert a .vwf into the US ROM. It took me five back-and-forth e-mails with bisqwit, but I pulled it off in 2005. However, that was ages ago. We'll probably have to do it again as soon as KWhazit finishes the script this month or the next.
As much as that might help if I was working on the US rom, I don't think Chronotools would work for the Japanese one, everything is in a completely different order. ~DS
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Gemini
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« Reply #26 on: March 15, 2007, 09:17:51 am » |
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As much as that might help if I was working on the US rom, I don't think Chronotools would work for the Japanese one, everything is in a completely different order. That's why I had to code my own suite of tools for CTj.
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