Hi,
I edit tiles in a snes game and use snesedit and palette editor. It works quite good, but now I have a problem:
I want to give one tile a green color but this isn't in its specific 16 color palette available. I can't choose colors from another palette (won't be saved) and if I change one palette color to green with palette editor, more tiles are affected (and this looks quite ugly then).
The only possibility to solve this problem is, as far I think, to find somehow the code which says that this tile uses this palette, and change it to another palette where the wanted colors are available. Unfortunately I have no idea how to find this adress, since the tile specification like - palette, mirror flip and so on are at a different place than the pixels.
Can somebody help me please?