Thanks, but I still don't quite understand it. I understand how the graphics are stored. For example, a 2BPP image, here is one byte of it:
AABBCCDD
Where A-D are different pixels. But what I don't understand is how this translates into planes in FEIDIAN. I figured out that to dump 2BPP linear just like Tile Molester, I can use "AAAABBBB" in both planes. But this doesn't make sense to me. It seems like it should go by pairs of two somehow, because each pixel takes up 2 bits..