Hello everyone, I'am new here. I have just recently took interest in the world of hacking Console rom games, in perticularly Snes and Sega genesis games. I was inspired by this after getting to try this cool hack out:
http://umk3.hacking-cult.org/eng/index.htm
I interested to learn and experiment a game in a manner similar to that. Like hacking the inner assembly code, decompiling it and editing the inner workings of the game as well as adding new things to it. 
The game I have picked for making such changes is a fighting game which is a little more simpler then the hard core combo based fighting in human fighting games.
http://www.digitpress.com/reviews/godzillakaiju.htm
Thats the game I have picked. I also have a rom of it and after running a scan by NSRT, I have some data about the game:
NSRT v3.3 - Nach's SNES ROM Tools
---------------------Internal ROM Info----------------------
       File: Godzilla - Kajuu Dai Ketsu Sen (J).fig
       Name: ゴジラ カイジュウダイケッセン    Company: Toho
     Header: FIG                       Bank: HiROM
Interleaved: No                        SRAM: 0 Kb
       Type: Normal                     ROM: 24 Mb
    Country: Japan                    Video: NTSC
  ROM Speed: 120ns (FastROM)       Revision: 1.0
   Checksum: Good 0x009E              CRC32: 7F1C983F
        MD5: 2C61AF7654246FF10828E5FC1E2296A7
Now I need a little help figuring out which software I need on hacking the core of the game, extracting the script of it so that I could add new fighters or replace existing ones. tweak a few changes for balance and replacing music and backgrounds in the game. 
						
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